Commit Graph

5344 Commits

Author SHA1 Message Date
bjorn 207de93301 Buffer draw modes; 2016-08-08 14:40:18 -07:00
bjorn bbc2a32937 Support lovr /path/to/game; 2016-08-08 13:51:22 -07:00
bjorn beacc9d287 Improve memory management; 2016-08-08 13:23:40 -07:00
bjorn 9c3e4ddec9 lovr.errhand; 2016-08-08 12:22:33 -07:00
bjorn bb9a4d8db7 joystick.added; joystick.removed; 2016-08-08 12:07:01 -07:00
bjorn 03b0c00253 Clean up main; 2016-08-08 03:47:05 -07:00
bjorn d96789bbec Dangling include; 2016-08-08 03:44:54 -07:00
bjorn c07ea1cb2e Formatting; 2016-08-08 03:43:51 -07:00
bjorn 9d4a1dec81 for loop nit; 2016-08-08 03:30:06 -07:00
bjorn 9ae177e8c2 rm joystick mappings; 2016-08-08 03:24:43 -07:00
bjorn 489acf5802 Joystick OSVR; Joystick mappings; 2016-08-08 00:34:19 -07:00
bjorn 74c0b28949 Update README; 2016-08-07 18:38:48 -07:00
bjorn 462b2d5f50 Refactor; 2016-08-07 18:32:37 -07:00
bjorn 22ea91bf0b Joystick; 2016-08-05 14:06:23 -07:00
bjorn a6b6754f57 Shaders are objects; 2016-08-02 21:24:18 -07:00
bjorn 9dddad1f1f Update README; 2016-07-31 17:52:36 -07:00
bjorn 6456b046b3 Update README; 2016-07-31 17:49:59 -07:00
bjorn cfeff830ab Update README; 2016-07-31 17:48:08 -07:00
bjorn 218c75897e Update README; 2016-07-31 17:47:28 -07:00
bjorn e25170ec87 Update .gitignore; 2016-07-31 17:21:39 -07:00
bjorn e708b7f0c8 Better moduling; conf.lua; 2016-07-31 17:21:04 -07:00
bjorn 67878c2c0a Clear color; 2016-07-27 19:48:59 -07:00
bjorn 963a4cdb26 OpenGL 4 again; 2016-07-26 23:17:55 -07:00
bjorn aea0173cb7 lovr.timer; 2016-07-23 15:41:46 -07:00
Bjorn Swenson 7b4fca857e Update README; 2016-07-23 12:32:19 -07:00
bjorn 7683ffcdf8 Better Tupfile; 2016-07-23 12:32:19 -07:00
bjornbytes 9bb4ad82ef OSVR improvements; 2016-07-16 15:16:40 -07:00
bjorn 31bd3abf0b Buffer:setVertex; 2016-07-16 14:22:11 -07:00
bjorn eadc31777d OpenGL 2.1 I guess; 2016-07-16 13:50:44 -07:00
bjorn ce45850591 Merge branch 'master' of github.com:bjornbytes/lovr 2016-07-15 23:44:16 -07:00
bjorn 16e49d6858 lovr niceties; 2016-07-15 23:43:57 -07:00
bjornbytes b085261cc5 Fix windows; 2016-07-15 22:54:11 -07:00
bjorn d3775ab145 I can draw a triangle; 2016-07-15 22:39:17 -07:00
bjorn 4f1bf167a9 Only use glew on windows I guess?; 2016-07-15 20:53:46 -07:00
bjornbytes f49cfa4f11 GLEW for windows...; 2016-07-15 20:47:38 -07:00
bjorn 5615fe579c Shaders; 2016-07-15 19:17:27 -07:00
bjorn dbae4a3f7c More on device/interfaces; 2016-07-15 18:52:24 -07:00
bjornbytes 6198ac8999 Windows works; 2016-07-15 01:16:08 -07:00
bjorn def4ec44c5 I guess we should have a README; 2016-07-10 16:25:40 -07:00
bjorn 440857a2d7 CMake wasn't that bad; 2016-07-10 16:14:12 -07:00
bjorn d28c8e4442 Start device stuff; 2016-07-10 14:56:29 -07:00
bjorn 0129e57bc7 Change Model.getVertex; 2016-07-08 22:34:53 -07:00
bjorn d20d70e695 Model; 2016-07-08 22:27:34 -07:00
bjorn 6a50fae9a3 Initial commit; 2016-07-07 00:04:24 -07:00