bjorn
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172ecbbd56
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Refactor Model constructor;
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2016-11-25 00:49:19 -08:00 |
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bjorn
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08d63ca19c
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Model texture rendering;
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2016-11-23 00:02:19 -08:00 |
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bjorn
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cbcaef4e77
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Standardize shader uniforms;
All built in uniforms are prefixed with "lovr".
Added helper functions "position" and "color" to improve general use case.
This is a breaking change.
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2016-11-22 22:17:49 -08:00 |
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bjorn
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87a49b1903
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size->count;
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2016-11-20 15:53:36 -08:00 |
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bjorn
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a743cfd3b6
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Initial reference counting system;
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2016-11-19 13:33:40 -08:00 |
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bjorn
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7e4e9a6108
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Clean up includes;
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2016-11-19 01:28:01 -08:00 |
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bjorn
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3c2fc33f1c
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Fix Model memory leaks;
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2016-11-18 02:03:50 -08:00 |
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bjorn
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c0db50b6ae
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Buffer:setVertices;
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2016-11-12 23:18:53 -08:00 |
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bjorn
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ffde873299
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Oh no;
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2016-11-12 15:20:04 -08:00 |
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bjorn
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7550da44d8
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Model textures;
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2016-11-08 14:55:16 -08:00 |
|
bjorn
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b69a7be1ba
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Better malloc error handling;
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2016-11-08 14:55:07 -08:00 |
|
bjorn
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5188e5d830
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Fix Model paths;
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2016-11-05 16:17:29 -07:00 |
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bjorn
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38c46106da
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Model normals;
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2016-11-01 21:52:32 -07:00 |
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bjorn
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93c13c8593
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Model.draw transform;
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2016-11-01 20:56:29 -07:00 |
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bjorn
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7c5a9585fd
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Clean up Model better;
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2016-10-31 17:35:43 -07:00 |
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bjorn
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fb6c1c28ed
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Model;
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2016-10-31 13:54:32 -07:00 |
|
bjorn
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3aa079b531
|
Start Model; Reorganize constructors;
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2016-10-03 21:54:27 -07:00 |
|
bjorn
|
90147ca7bf
|
Separate Lua API;
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2016-08-09 23:28:17 -07:00 |
|
bjorn
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c07ea1cb2e
|
Formatting;
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2016-08-08 03:43:51 -07:00 |
|
bjorn
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462b2d5f50
|
Refactor;
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2016-08-07 18:32:37 -07:00 |
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