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24 commits

Author SHA1 Message Date
bjorn b84f72f17e Rename vendor to lib; 2017-03-11 02:19:33 -08:00
bjorn 73d8b8aa3e Unicode; 2017-02-09 21:06:07 -08:00
bjorn e80f390151 Try #pragma once; 2017-01-26 02:21:56 -08:00
bjorn 4303846eac Clean up includes; 2017-01-21 18:00:32 -08:00
bjorn 6979b59980 map_int_find -> luax_pushenum; 2017-01-21 17:38:44 -08:00
bjorn 14dfeb688f Get rid of loadImage; 2017-01-21 17:29:20 -08:00
bjorn d6a30fc6d2 Basic sources; 2017-01-05 17:44:00 -08:00
bjorn bd9fec011b headsetControllerGetModel; 2016-11-25 23:32:48 -08:00
bjorn 0c200b9a2c Clean up util naming; 2016-11-19 13:33:40 -08:00
bjorn a743cfd3b6 Initial reference counting system; 2016-11-19 13:33:40 -08:00
bjorn 7e4e9a6108 Clean up includes; 2016-11-19 01:28:01 -08:00
bjorn 954592d8bd Refactor graphics state, especially shaders;
This should improve performance, if not then I have failed.
2016-11-14 15:48:17 -08:00
bjorn 82a1f17b16 Enum helpers; 2016-11-08 14:22:16 -08:00
bjorn 49761a789a Add loadImage to util; 2016-11-08 01:42:31 -08:00
bjorn be13d761e7 Clean up util; 2016-11-07 22:20:39 -08:00
bjorn 93979f9ae6 Clean up matrix; 2016-10-04 15:05:34 -07:00
bjorn 5f884710e6 lovr.graphics.cube test; 2016-09-29 23:18:51 -07:00
bjorn 55481a1e53 rm matrixMultiply; 2016-09-19 23:43:03 -07:00
bjorn 98994d52fb Basic VR rendering; 2016-09-13 17:02:23 -07:00
bjorn 49297ba59b Allow absent main.lua; 2016-08-16 19:11:53 -07:00
bjorn beacc9d287 Improve memory management; 2016-08-08 13:23:40 -07:00
bjorn e708b7f0c8 Better moduling; conf.lua; 2016-07-31 17:21:04 -07:00
bjorn d20d70e695 Model; 2016-07-08 22:27:34 -07:00
bjorn 6a50fae9a3 Initial commit; 2016-07-07 00:04:24 -07:00