This requires adding an application id function to platform and adding a mini definition to sds into platform.h. All platforms except Android return NULL (no application id)
Currently provides only a lovr.android.getApplicationId(). This returns an Android-specific identifier that doesn't cleanly map to anything specific in other OSes.
Dynamically loading things was cool but is causing more pain than
pleasure because it just barely doesn't work everywhere. Instead,
find a better way to load modules. Use a data driven luaL_Reg array
to define the module mapping and luaL_register to smoosh it into
package.preload at boot time. Benefits:
- LOVR_ENABLE_<x> defines are respected and only require a single #if
- Module list is data driven and defined in one place
- It's faster (luax_preloadmodule did a global lookup every invocation)
- It works everywhere
Oh also threads were totally broken and this (mostly) fixes them.
- Enable/disable individual modules, including enet/json
- Enable/disable different "backends" (audio/headset)
- Choose to use system vs. source versions of different libraries