bjorn
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7e4e9a6108
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Clean up includes;
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2016-11-19 01:28:01 -08:00 |
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bjorn
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954592d8bd
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Refactor graphics state, especially shaders;
This should improve performance, if not then I have failed.
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2016-11-14 15:48:17 -08:00 |
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bjorn
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11f35763b7
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Fix Buffer attribute indices;
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2016-11-13 02:35:26 -08:00 |
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bjorn
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703b0c2af0
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Skybox;
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2016-10-24 15:02:23 -07:00 |
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bjorn
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79397fc0e6
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Fix shader uniforms;
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2016-10-18 15:29:26 -07:00 |
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bjorn
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d35287499f
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Use constants for shader attributes;
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2016-10-07 18:30:37 -07:00 |
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bjorn
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3aa079b531
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Start Model; Reorganize constructors;
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2016-10-03 21:54:27 -07:00 |
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bjorn
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ccd0b5374e
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Move default shader code into shader;
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2016-09-28 19:34:48 -07:00 |
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bjorn
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6b0f97e7f5
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Sending things to shaders basically works;
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2016-08-28 13:37:10 -07:00 |
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bjorn
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90147ca7bf
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Separate Lua API;
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2016-08-09 23:28:17 -07:00 |
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bjorn
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beacc9d287
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Improve memory management;
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2016-08-08 13:23:40 -07:00 |
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bjorn
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462b2d5f50
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Refactor;
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2016-08-07 18:32:37 -07:00 |
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