Commit Graph

4475 Commits

Author SHA1 Message Date
bjorn 0751ac01bc Fix Buffer:setDrawMode and Buffer:getDrawMode; 2016-09-17 15:50:29 -07:00
bjorn e6d2fa4afc Improved Buffer constructor; Buffer usage hint; 2016-09-17 15:38:13 -07:00
bjorn 2ad62e4890 Organization; 2016-09-17 14:25:08 -07:00
bjorn c85c82183f Include vive.h better; 2016-09-16 21:39:20 -07:00
bjorn 6c3b0abc0f Make Headset a generic interface; 2016-09-16 21:37:30 -07:00
bjorn 1009e39174 Update README; 2016-09-16 20:18:53 -07:00
bjorn 020a4207bb Improve lovr.graphics.clear; 2016-09-16 20:11:11 -07:00
bjorn 55f804de7a Vive API; 2016-09-16 19:43:43 -07:00
bjorn 09edcd19cb More headset functions; 2016-09-15 23:57:01 -07:00
bjorn 6091e5bb26 lovr.headset.getDisplayDimensions; 2016-09-14 21:42:38 -07:00
bjorn e24169bbe7 Rendering works; 2016-09-13 23:30:11 -07:00
bjorn 98994d52fb Basic VR rendering; 2016-09-13 17:02:23 -07:00
bjorn 4cd0bf06c8 Remove osvr; Use openvr; 2016-09-06 10:13:49 -07:00
bjorn d13cefdb9c Headset ready timeout; 2016-09-05 14:07:43 -07:00
bjorn 54b5e43dfe Windows util fix; 2016-09-05 14:07:27 -07:00
bjorn 34b6ab4f34 Shader fix; 2016-09-05 14:06:52 -07:00
bjorn 6b0f97e7f5 Sending things to shaders basically works; 2016-08-28 13:37:10 -07:00
bjorn 604c5bcbab Fix some headset issues; 2016-08-16 20:35:32 -07:00
bjorn 49297ba59b Allow absent main.lua; 2016-08-16 19:11:53 -07:00
bjorn dad98a3f75 Start lovr.headset; 2016-08-10 21:17:14 -07:00
bjorn 65585e939e Update README; 2016-08-10 01:27:51 -07:00
bjorn 3fc6f8e6fb Update README; 2016-08-10 01:20:05 -07:00
bjorn 31f834d578 Update README; 2016-08-10 01:19:30 -07:00
bjorn ab1c725705 Update Windows build; 2016-08-10 01:18:45 -07:00
bjorn 16c5ebead0 Update README; 2016-08-09 23:45:33 -07:00
bjorn 3c3cc44136 Update README; 2016-08-09 23:42:30 -07:00
bjorn 5b9b007f18 Fix joystick free; 2016-08-09 23:34:40 -07:00
bjorn f396e62eba Buffer newline; 2016-08-09 23:32:31 -07:00
bjorn efb8da7cf7 Remove dangling event extern; 2016-08-09 23:31:30 -07:00
bjorn 90147ca7bf Separate Lua API; 2016-08-09 23:28:17 -07:00
bjorn 2185922d38 Buffer draw range; 2016-08-08 18:27:35 -07:00
bjorn 207de93301 Buffer draw modes; 2016-08-08 14:40:18 -07:00
bjorn bbc2a32937 Support lovr /path/to/game; 2016-08-08 13:51:22 -07:00
bjorn beacc9d287 Improve memory management; 2016-08-08 13:23:40 -07:00
bjorn 9c3e4ddec9 lovr.errhand; 2016-08-08 12:22:33 -07:00
bjorn bb9a4d8db7 joystick.added; joystick.removed; 2016-08-08 12:07:01 -07:00
bjorn 03b0c00253 Clean up main; 2016-08-08 03:47:05 -07:00
bjorn d96789bbec Dangling include; 2016-08-08 03:44:54 -07:00
bjorn c07ea1cb2e Formatting; 2016-08-08 03:43:51 -07:00
bjorn 9d4a1dec81 for loop nit; 2016-08-08 03:30:06 -07:00
bjorn 9ae177e8c2 rm joystick mappings; 2016-08-08 03:24:43 -07:00
bjorn 489acf5802 Joystick OSVR; Joystick mappings; 2016-08-08 00:34:19 -07:00
bjorn 74c0b28949 Update README; 2016-08-07 18:38:48 -07:00
bjorn 462b2d5f50 Refactor; 2016-08-07 18:32:37 -07:00
bjorn 22ea91bf0b Joystick; 2016-08-05 14:06:23 -07:00
bjorn a6b6754f57 Shaders are objects; 2016-08-02 21:24:18 -07:00
bjorn 9dddad1f1f Update README; 2016-07-31 17:52:36 -07:00
bjorn 6456b046b3 Update README; 2016-07-31 17:49:59 -07:00
bjorn cfeff830ab Update README; 2016-07-31 17:48:08 -07:00
bjorn 218c75897e Update README; 2016-07-31 17:47:28 -07:00