Commit Graph

55 Commits

Author SHA1 Message Date
bjorn 5d271de91a mv map util; 2022-03-30 12:34:38 -07:00
bjorn 2da18d419b mv util src; 2022-03-22 00:13:38 -07:00
bjorn 7645f4c014 Add core folder; 2019-05-20 02:47:33 -07:00
bjorn 410a2810cf Move types into their own file; 2019-04-05 04:05:03 -07:00
bjorn 14cab6cd3c Move utf helper into lib; 2019-04-05 04:04:52 -07:00
bjorn 86a342877f rm nextPo2; 2019-04-05 03:56:56 -07:00
bjorn 7932ef6f9f Add type lookup;
Now Ref has a type id instead of a destructor/name, and use the type to
lookup the destructor and name when needed.

This improves performance, since now Ref contains a lot less data and we
can do an integer comparison instead of a string comparison when reading
objects from Lua.
2019-04-05 02:54:54 -07:00
bjorn f5a903a805 Oops, use calloc in _lovrAlloc; 2019-01-29 20:08:10 -08:00
bjorn 6291a5ad5a Always check malloc result; Less calloc;
Some more questions:

- Should there be some kind of allocation helper so you don't need
  to always check the result?
- Throwing an error on OOM is convenient and is probably correct 90%
  of the time, it even provides a nice error message instead of a
  nil dereference somewhere.  But it's inflexible.  Is it the right
  thing to do?
2019-01-29 16:53:01 -08:00
bjorn 40c7deaefe Vector API improvements; 2019-01-06 03:25:00 -08:00
bjorn 4f716499b0 Fix declspec for math functions;
LuaJIT can't find math functions on windows unless they are exported.
2019-01-04 02:18:21 -08:00
bjorn 086f7f4e47 lovrRelease frees objects instead of destructor;
That way objects allocated on the stack can be destroyed.
2018-12-19 01:41:01 -08:00
bjorn 5b52a91778 mv ref->free ref->destructor; 2018-12-19 01:33:47 -08:00
bjorn 58950aa20e _lovrAlloc throws on OOM; 2018-12-19 01:04:42 -08:00
bjorn c999f10039 Use _Noreturn for lovrThrow;
Generates smaller and prettier assembly.
2018-12-12 19:35:18 -08:00
bjorn eaf26ce4b8 Struct cleanup; 2018-12-10 15:18:42 -08:00
bjorn f8011f7bf7 Initial platform.h; 2018-10-29 14:00:16 -07:00
bjorn 92e6ad93cb Dynamically load modules; 2018-09-27 18:38:44 -07:00
bjorn 148a2bdb45 Error system no longer relies on Lua; 2018-09-26 10:39:17 -07:00
bjorn bc2d638b00 Refs know their type; 2018-07-24 19:14:29 -07:00
bjorn b7a43e1762 Fix build; 2018-07-11 18:24:21 -07:00
bjorn 0214c7605e Support requiring dll/so files;
Still WIP
2018-07-07 13:55:22 -07:00
bjorn 57c8dfe146 Clean up includes; 2018-07-04 13:51:35 -07:00
bjorn 8702d7422f Rewrite boot.lua, main.c, and exception handling;
There are breaking changes:

- lovr.step is removed.
- lovr.run is expected to return a main loop wrapped in a function.  The
  returned function is run as a coroutine to facilitate a cooperative
  main loop.
- lovr.errhand should return a loop function instead of while true-ing.
2018-05-27 19:05:10 -07:00
bjorn d77b139d21 Make Mesh more lightweight; 2018-03-21 15:36:00 -07:00
bjorn d2e0642b59 Use calloc in lovrAlloc; 2018-03-21 12:56:16 -07:00
bjorn 4df836727c Simplify refcounting; 2018-02-26 00:59:03 -08:00
bjorn 583afc9f16 Reorganize main/lovr separation; 2018-02-23 18:38:34 -08:00
bjorn d6aad1faba Fix RGB texture size; 2017-08-26 19:31:03 -07:00
bjorn 74f585ca8d Use lovrAssert and lovrThrow for better errors; 2017-08-10 01:05:04 -07:00
bjorn 7f1d441cdf Better error handling system;
Mom's spaghetti.
2017-08-10 00:45:19 -07:00
bjorn 73d8b8aa3e Unicode; 2017-02-09 21:06:07 -08:00
bjorn 4303846eac Clean up includes; 2017-01-21 18:00:32 -08:00
bjorn 6979b59980 map_int_find -> luax_pushenum; 2017-01-21 17:38:44 -08:00
bjorn 14dfeb688f Get rid of loadImage; 2017-01-21 17:29:20 -08:00
bjorn dff9cc3c98 Add stb_image implementation file; 2017-01-21 17:15:04 -08:00
bjorn 38768afda1 Sort out texture coordinates;
I hope
2017-01-15 13:49:46 -08:00
bjorn d6a30fc6d2 Basic sources; 2017-01-05 17:44:00 -08:00
bjorn bd9fec011b headsetControllerGetModel; 2016-11-25 23:32:48 -08:00
bjorn 30f70e58f6 Add __tostring to objects; 2016-11-23 20:17:07 -08:00
bjorn 0c200b9a2c Clean up util naming; 2016-11-19 13:33:40 -08:00
bjorn a743cfd3b6 Initial reference counting system; 2016-11-19 13:33:40 -08:00
bjorn 7e4e9a6108 Clean up includes; 2016-11-19 01:28:01 -08:00
bjorn 82a1f17b16 Enum helpers; 2016-11-08 14:22:16 -08:00
bjorn 49761a789a Add loadImage to util; 2016-11-08 01:42:31 -08:00
bjorn be13d761e7 Clean up util; 2016-11-07 22:20:39 -08:00
bjorn 55481a1e53 rm matrixMultiply; 2016-09-19 23:43:03 -07:00
bjorn 98994d52fb Basic VR rendering; 2016-09-13 17:02:23 -07:00
bjorn 54b5e43dfe Windows util fix; 2016-09-05 14:07:27 -07:00
bjorn 49297ba59b Allow absent main.lua; 2016-08-16 19:11:53 -07:00