bjorn
f1cc668298
rm vrapi;
2022-03-22 16:02:45 -07:00
bjorn
4f39f4f68f
rm oculus;
2022-03-22 16:02:45 -07:00
bjorn
b9889ca97a
rm openvr;
2022-03-22 16:02:45 -07:00
bjorn
2da18d419b
mv util src;
2022-03-22 00:13:38 -07:00
bjorn
bb78d266b4
DESKTOP_HEADSET -> DESKTOP;
2021-07-18 22:24:00 -07:00
Jakob Bornecrantz
70ef04e595
Add overlay parameter to headset init
2021-04-16 14:20:05 -06:00
bjorn
51f470cf85
Easier enums;
2020-09-27 17:13:00 -07:00
bjorn
caca0ef71c
t.headset.supersample;
...
Can be used to change the size of the headset texture that gets
submitted to the VR runtime. It can be a boolean or a number.
2020-09-25 15:41:30 -07:00
bjorn
3cb291c866
rm leap motion driver;
...
Planning on using the new Ultraleap OpenXR API layer. It's possible
that this will be added back if that doesn't work out.
2020-08-22 14:05:40 -06:00
bjorn
19cf537726
Clean up tracking driver initialization;
2020-08-22 13:42:52 -06:00
bjorn
65470f1e0e
Update webxr driver; rm webvr;
2020-08-16 00:31:20 -06:00
bjorn
ac58a1aeba
Pico: Draw the rest of the owl;
...
Add entrypoints, headset backend code, fill in the Activity, and
add various special cases to account for the asynchronous render loop,
lack of sRGB support, and OpenGL state resets.
2020-07-27 14:56:21 -06:00
bjorn
9777306b70
rm oculus mobile;
2020-07-02 10:46:10 -06:00
bjorn
a1aa3c8ae8
Finish vrapi driver;
2020-06-09 18:02:03 -06:00
bjorn
6f6de92d19
Add preliminary WebXR backend;
2020-03-04 22:47:24 -08:00
bjorn
2f9400a5f7
Adjust includes;
2019-12-10 13:01:28 -08:00
bjorn
017dd15c78
Update OpenXR to 1.0;
...
Still untested, gib runtimes pls.
2019-08-03 19:06:57 -07:00
bjorn
7690db28af
Windows: Fix all the int warnings;
2019-07-31 17:51:49 -07:00
bjorn
4cc154fdfa
More number conversions;
2019-05-20 20:35:07 -07:00
bjorn
a17f10e273
Add modules folder;
2019-05-19 00:38:35 -07:00