.. |
api.c
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Use lua_error return value less;
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2024-05-11 23:49:09 -07:00 |
api.h
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More tag stuff;
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2024-04-29 17:43:41 -07:00 |
l_audio.c
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Use lovrDefer more;
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2024-04-01 15:32:06 -07:00 |
l_audio_source.c
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Change vec3 back to 3 floats; Clean up maf/vectors;
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2023-07-10 17:51:24 -07:00 |
l_data.c
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Use lovrDefer more;
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2024-04-01 15:32:06 -07:00 |
l_data_blob.c
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Add methods for accessing binary numbers from a Blob;
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2023-08-28 10:31:32 -07:00 |
l_data_image.c
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Add d24 TextureFormat;
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2024-03-29 18:07:25 -07:00 |
l_data_modelData.c
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Make ModelData lookups opaque;
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2024-05-14 00:04:41 -07:00 |
l_data_rasterizer.c
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lovrImageCreateRaw takes sRGB flag; Fix readback encoding;
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2023-11-02 13:38:21 -07:00 |
l_data_sound.c
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Change more asserts to checks;
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2024-03-11 00:58:21 -07:00 |
l_event.c
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Add wrappers for malloc functions;
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2024-03-11 14:38:00 -07:00 |
l_filesystem.c
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Use lua_error return value less;
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2024-05-11 23:49:09 -07:00 |
l_filesystem_file.c
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Use lovrDefer more;
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2024-04-01 15:32:06 -07:00 |
l_graphics.c
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Use lua_error return value less;
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2024-05-11 23:49:09 -07:00 |
l_graphics_buffer.c
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Rework Buffer formats;
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2024-04-17 21:35:54 -07:00 |
l_graphics_font.c
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Merge branch 'stable' into dev
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2024-05-10 20:02:25 -07:00 |
l_graphics_material.c
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Mesh:setMaterial takes texture too;
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2023-10-31 16:08:00 -07:00 |
l_graphics_mesh.c
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Rework Buffer formats;
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2024-04-17 21:35:54 -07:00 |
l_graphics_model.c
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Make ModelData lookups opaque;
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2024-05-14 00:04:41 -07:00 |
l_graphics_pass.c
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Rework Buffer formats;
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2024-04-17 21:35:54 -07:00 |
l_graphics_readback.c
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Fix buffer readback issues;
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2023-10-04 08:52:05 -07:00 |
l_graphics_sampler.c
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Fix compatibility with Lua 5.2, 5.3, 5.4;
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2022-11-24 14:33:55 -08:00 |
l_graphics_shader.c
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Texture:getLabel; Shader:getLabel;
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2024-05-11 23:33:32 -07:00 |
l_graphics_texture.c
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Texture:getLabel; Shader:getLabel;
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2024-05-11 23:33:32 -07:00 |
l_headset.c
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Make ModelData lookups opaque;
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2024-05-14 00:04:41 -07:00 |
l_headset_layer.c
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Layer improvements;
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2023-10-25 15:24:14 -07:00 |
l_lovr.c
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Rework boot process;
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2023-11-27 18:42:49 -08:00 |
l_math.c
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Use lua_error return value less;
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2024-05-11 23:49:09 -07:00 |
l_math_curve.c
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Change more asserts to checks;
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2024-03-11 00:58:21 -07:00 |
l_math_randomGenerator.c
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Use lua_error return value less;
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2024-05-11 23:49:09 -07:00 |
l_math_vectors.c
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Use lua_error return value less;
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2024-05-11 23:49:09 -07:00 |
l_physics.c
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Use lua_error return value less;
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2024-05-11 23:49:09 -07:00 |
l_physics_collider.c
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Fix Collider/Shape/Joint:setUserData with zero args;
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2024-05-10 15:25:54 -07:00 |
l_physics_contact.c
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Add contact callback and Contact object;
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2024-05-03 13:28:47 -07:00 |
l_physics_joints.c
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Fix Collider/Shape/Joint:setUserData with zero args;
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2024-05-10 15:25:54 -07:00 |
l_physics_shapes.c
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Fix Collider/Shape/Joint:setUserData with zero args;
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2024-05-10 15:25:54 -07:00 |
l_physics_world.c
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Deprecate World:destroy;
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2024-05-10 17:03:12 -07:00 |
l_system.c
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Use lovrDefer more;
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2024-04-01 15:32:06 -07:00 |
l_thread.c
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Use lovrDefer more;
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2024-04-01 15:32:06 -07:00 |
l_thread_channel.c
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Reorganize thread code;
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2022-12-10 20:13:39 -08:00 |
l_thread_thread.c
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Reorganize thread code;
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2022-12-10 20:13:39 -08:00 |
l_timer.c
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Refcounted modules;
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2023-11-23 17:07:44 -08:00 |