api
|
Add Shader:hasUniform;
|
2017-10-22 15:58:56 -07:00 |
audio
|
Clean up includes;
|
2017-09-19 23:49:10 -07:00 |
data
|
Fix nogame screen;
|
2017-10-21 15:24:00 -07:00 |
event
|
Fix undefined behavior with event polling;
|
2017-05-17 00:03:42 -06:00 |
graphics
|
Fix pointsize limit for WebGL;
|
2017-10-22 16:26:48 -07:00 |
headset
|
Rename internal canvas to view;
|
2017-10-22 03:34:45 -07:00 |
lib
|
Mention ddsparse;
|
2017-08-09 01:57:18 -07:00 |
loaders
|
Use UNSIGNED_SHORT for indices when possible;
|
2017-10-22 07:04:52 -07:00 |
math
|
Fix build;
|
2017-09-22 22:26:31 -07:00 |
physics
|
Fix World:update fix;
|
2017-08-27 13:23:40 -07:00 |
timer
|
lovr.timer.getAverageDelta;
|
2017-05-16 20:25:29 -06:00 |
lovr.c
|
Fix lovr.getOS for Linux;
|
2017-08-13 16:49:10 -07:00 |
lovr.h
|
v0.8.0;
|
2017-08-27 15:49:43 -07:00 |
luax.c
|
Add luax_checkcolor;
|
2017-10-21 13:21:30 -07:00 |
luax.h
|
Add luax_checkcolor;
|
2017-10-21 13:21:30 -07:00 |
main.c
|
Move GLFW into LOVR;
|
2016-11-25 17:31:41 -08:00 |
util.c
|
Fix RGB texture size;
|
2017-08-26 19:31:03 -07:00 |
util.h
|
Use lovrAssert and lovrThrow for better errors;
|
2017-08-10 01:05:04 -07:00 |