blob.c
|
No game screen;
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2017-04-02 05:55:21 -07:00 |
collider.c
|
Fix Collider:applyTorque;
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2017-06-23 17:45:27 -07:00 |
controller.c
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WebVR Controllers;
|
2017-04-22 18:20:12 -07:00 |
font.c
|
Font metrics;
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2017-03-16 01:12:32 -07:00 |
joints.c
|
DistanceJoint;
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2017-06-10 15:13:19 -07:00 |
mesh.c
|
Use access bits better when mapping Meshes;
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2017-08-08 01:33:52 -07:00 |
model.c
|
lovr.graphics.box; Better non-uniform scale;
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2017-06-21 19:42:34 -07:00 |
randomGenerator.c
|
Math module random functions;
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2017-07-26 22:46:31 -07:00 |
shader.c
|
Add lovrModel and lovrView matrices;
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2017-08-10 22:23:19 -07:00 |
shapes.c
|
rm Shape category and mask;
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2017-05-24 20:06:06 -07:00 |
skybox.c
|
Simplify api structure;
|
2017-03-11 03:08:07 -08:00 |
source.c
|
Simplify api structure;
|
2017-03-11 03:08:07 -08:00 |
texture.c
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rm lovr.texture.bind;
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2017-08-08 01:33:52 -07:00 |
transform.c
|
lovr.graphics.box; Better non-uniform scale;
|
2017-06-21 19:42:34 -07:00 |
world.c
|
Collider constructor accepts position;
|
2017-06-10 14:17:59 -07:00 |