mirror of
https://github.com/bjornbytes/lovr.git
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Pass stores draw commands rather than sending them to Vulkan immediately. The main motivation is to allow more flexibility in the Lua API. Passes are now regular objects, aren't invalidated whenever submit is called, and can cache their draws across multiple frames. Draws can also be internally culled, sorted, and batched. Some API methods (tallies) are missing, and there are still some bugs to fix, notably with background color.
253 lines
6.8 KiB
Lua
253 lines
6.8 KiB
Lua
lovr = require 'lovr'
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-- Note: Cannot be overloaded
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function lovr.boot()
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local conf = {
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version = '0.16.0',
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identity = 'default',
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saveprecedence = true,
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modules = {
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audio = true,
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data = true,
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event = true,
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graphics = true,
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headset = true,
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math = true,
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physics = true,
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system = true,
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thread = true,
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timer = true
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},
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audio = {
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start = true,
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spatializer = nil
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},
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graphics = {
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debug = false,
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vsync = true,
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stencil = false,
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antialias = true,
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shadercache = true
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},
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headset = {
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drivers = { 'openxr', 'webxr', 'desktop' },
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supersample = false,
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offset = 1.7,
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stencil = false,
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antialias = true,
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submitdepth = true,
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overlay = false
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},
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math = {
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globals = true
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},
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window = {
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width = 720,
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height = 800,
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fullscreen = false,
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resizable = false,
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title = 'LÖVR',
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icon = nil
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}
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}
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lovr.filesystem = require('lovr.filesystem')
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local main = arg[0] and arg[0]:match('[^\\/]-%.lua$') or 'main.lua'
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local hasConf, hasMain = lovr.filesystem.isFile('conf.lua'), lovr.filesystem.isFile(main)
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if not lovr.filesystem.getSource() or not (hasConf or hasMain) then require('nogame') end
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-- Shift args up in fused mode, instead of consuming one for the source path
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if lovr.filesystem.isFused() then
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for i = 1, #arg + 1 do
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arg[i] = arg[i - 1]
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end
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arg[0] = lovr.filesystem.getSource()
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end
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local confOk, confError = true
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if hasConf then confOk, confError = pcall(require, 'conf') end
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if confOk and lovr.conf then confOk, confError = pcall(lovr.conf, conf) end
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lovr._setConf(conf)
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lovr.filesystem.setIdentity(conf.identity, conf.saveprecedence)
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for module in pairs(conf.modules) do
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if conf.modules[module] then
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local ok, result = pcall(require, 'lovr.' .. module)
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if not ok then
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print(string.format('Warning: Could not load module %q: %s', module, result))
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else
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lovr[module] = result
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end
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end
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end
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if lovr.system and conf.window then
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lovr.system.openWindow(conf.window)
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end
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if lovr.graphics then
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lovr.graphics.initialize()
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end
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if lovr.headset then
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lovr.headset.start()
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end
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lovr.handlers = setmetatable({}, { __index = lovr })
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if not confOk then error(confError) end
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if hasMain then require(main:gsub('%.lua$', '')) end
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return lovr.run()
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end
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function lovr.run()
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if lovr.timer then lovr.timer.step() end
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if lovr.load then lovr.load(arg) end
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return function()
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if lovr.event then
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lovr.event.pump()
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for name, a, b, c, d in lovr.event.poll() do
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if name == 'restart' then
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local cookie = lovr.restart and lovr.restart()
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return 'restart', cookie
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elseif name == 'quit' and (not lovr.quit or not lovr.quit(a)) then
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return a or 0
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end
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if lovr.handlers[name] then lovr.handlers[name](a, b, c, d) end
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end
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end
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local dt = 0
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if lovr.timer then dt = lovr.timer.step() end
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if lovr.headset then dt = lovr.headset.update() end
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if lovr.update then lovr.update(dt) end
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if lovr.graphics then
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local headset = lovr.headset and lovr.headset.getPass()
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if headset and (not lovr.draw or lovr.draw(headset)) then headset = nil end
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local window = lovr.graphics.getWindowPass()
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if window and (not lovr.mirror or lovr.mirror(window)) then window = nil end
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lovr.graphics.submit(headset, window)
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lovr.graphics.present()
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end
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if lovr.headset then lovr.headset.submit() end
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if lovr.math then lovr.math.drain() end
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end
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end
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function lovr.mirror(pass)
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if lovr.headset then
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local texture = lovr.headset.getTexture()
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if texture then
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pass:fill(texture)
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end
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else
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return lovr.draw and lovr.draw(pass)
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end
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end
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local function formatTraceback(s)
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return s:gsub('\n[^\n]+$', ''):gsub('\t', ''):gsub('stack traceback', '\nStack')
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end
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function lovr.errhand(message)
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message = tostring(message) .. formatTraceback(debug.traceback('', 4))
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print('Error:\n' .. message)
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if not lovr.graphics or not lovr.graphics.isInitialized() then
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return function() return 1 end
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end
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if lovr.audio then lovr.audio.stop() end
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local scale = .35
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local font = lovr.graphics.getDefaultFont()
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local wrap = .7 * font:getPixelDensity()
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local lines = font:getLines(message, wrap)
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local width = math.min(font:getWidth(message), wrap) * scale
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local height = .8 + #lines * font:getHeight() * scale
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local x = -width / 2
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local y = math.min(height / 2, 10)
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local z = -10
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lovr.graphics.setBackgroundColor(.11, .10, .14)
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font:setPixelDensity()
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local function render(pass)
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pass:setColor(.95, .95, .95)
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pass:text('Error', x, y, z, scale * 1.6, 0, 0, 0, 0, nil, 'left', 'top')
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pass:text(message, x, y - .8, z, scale, 0, 0, 0, 0, wrap, 'left', 'top')
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end
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return function()
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lovr.event.pump()
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for name, a in lovr.event.poll() do
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if name == 'quit' then return a or 1
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elseif name == 'restart' then return 'restart', lovr.restart and lovr.restart()
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elseif name == 'keypressed' and a == 'f5' then lovr.event.restart() end
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end
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if lovr.headset and lovr.headset.getDriver() ~= 'desktop' then
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lovr.headset.update()
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local pass = lovr.headset.getPass()
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if pass then
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render(pass)
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lovr.graphics.submit(pass)
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lovr.headset.submit()
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end
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end
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if lovr.system.isWindowOpen() then
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local pass = lovr.graphics.getWindowPass()
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if pass then
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render(pass)
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lovr.graphics.submit(pass)
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lovr.graphics.present()
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end
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end
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end
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end
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function lovr.threaderror(thread, err)
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error('Thread error\n\n' .. err, 0)
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end
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function lovr.log(message, level, tag)
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message = message:gsub('\n$', '')
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print(message)
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end
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return function()
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local errored = false
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local function onerror(...)
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if not errored then
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errored = true -- Ensure errhand is only called once
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return lovr.errhand(...) or function() return 1 end
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else
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local message = tostring(...) .. formatTraceback(debug.traceback('', 2))
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print('Error occurred while trying to display another error:\n' .. message)
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return function() return 1 end
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end
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end
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-- thread will be either lovr.run's step function, or the result of errhand
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local _, thread = xpcall(lovr.boot, onerror)
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while true do
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local ok, result, cookie = xpcall(thread, onerror)
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-- If step function returned something, exit coroutine and return to C
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if result and ok then
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return result, cookie
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elseif not ok then -- Switch to errhand loop
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thread = result
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if type(thread) ~= 'function' then
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print('Error occurred while trying to display another error:\n' .. tostring(result))
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return 1
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end
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end
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coroutine.yield()
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end
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end
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