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lovr/src/modules
mcc 070892ee12 Fix crash with lovr.event.quit("restart") on Oculus Mobile
Because of how and when draws occur in our Oculus Mobile path, during a restart it would attempt to draw a frame after lovrGraphicsDestroy() is called, leading to a crash in lovrGraphicsSetCamera(). This blocks draws until the restart is finished and renderTo() has been called (conveniently detectable using the existing state.renderCallback).
2019-07-10 16:10:02 -07:00
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audio Add new array implementation; Upgrade filesystem; 2019-06-16 13:30:30 -07:00
data TextureData:paste; 2019-06-20 23:36:18 -07:00
event rm strdup; 2019-06-20 22:21:31 -07:00
filesystem Add new array implementation; Upgrade filesystem; 2019-06-16 13:30:30 -07:00
graphics Fix array initialization; 2019-07-09 09:06:11 -07:00
headset Fix crash with lovr.event.quit("restart") on Oculus Mobile 2019-07-10 16:10:02 -07:00
math Polyfill M_PI; 2019-06-20 21:43:40 -07:00
physics Add new array implementation; Upgrade filesystem; 2019-06-16 13:30:30 -07:00
thread rm strdup; 2019-06-20 22:21:31 -07:00
timer Optimize timer module slightly; 2019-06-02 02:02:15 -07:00