mirror of https://github.com/bjornbytes/lovr.git
15649802c8
- Add World:getColliderCount - Add World:getJointCount - Add World:getJoints - Add Joint:isDestroyed - Destroy joints when either of their colliders are destroyed (Jolt seems to require this). - Fix joint memory leak. - Change joints to be stored in some crazy graph thing. - Reduces allocations, allows constant time insertion/removal. |
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physics.h | ||
physics_jolt.c | ||
physics_ode.c |