mat4.c
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Clean up includes;
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2017-09-19 23:49:10 -07:00 |
mat4.h
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lovr.math.lookAt;
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2017-07-23 22:38:33 -07:00 |
math.c
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lovr.math.orientationToDirection;
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2017-09-02 17:26:24 -07:00 |
math.h
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lovr.math.orientationToDirection;
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2017-09-02 17:26:24 -07:00 |
quat.c
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Clean up includes;
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2017-09-19 23:49:10 -07:00 |
quat.h
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Try #pragma once;
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2017-01-26 02:21:56 -08:00 |
randomGenerator.c
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Fix windows compilation;
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2017-07-27 20:19:39 -07:00 |
randomGenerator.h
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RandomGenerator;
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2017-07-26 22:46:31 -07:00 |
transform.c
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Clean up includes;
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2017-09-19 23:49:10 -07:00 |
transform.h
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Transform:getMatrix; Transform:setMatrix;
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2017-09-10 14:55:24 -07:00 |
vec3.c
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Clean up includes;
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2017-09-19 23:49:10 -07:00 |
vec3.h
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Try #pragma once;
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2017-01-26 02:21:56 -08:00 |