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23 lines
603 B
C
23 lines
603 B
C
#include "shaders/unlit.vert.h"
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#include "shaders/unlit.frag.h"
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#include "shaders/normal.frag.h"
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#include "shaders/font.frag.h"
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#include "shaders/cubemap.vert.h"
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#include "shaders/cubemap.frag.h"
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#include "shaders/equirect.frag.h"
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#include "shaders/fill.vert.h"
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#include "shaders/fill_array.frag.h"
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#include "shaders/animator.comp.h"
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#include "shaders/blender.comp.h"
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#include "shaders/tallymerge.comp.h"
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#include "shaders/lovr.glsl.h"
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#define LOCATION_POSITION 10
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#define LOCATION_NORMAL 11
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#define LOCATION_UV 12
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#define LOCATION_COLOR 13
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#define LOCATION_TANGENT 14
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#define LAST_BUILTIN_BINDING 3
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