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lovr/src/loaders
2017-11-20 18:13:34 -08:00
..
animation.c Start Animator; 2017-11-02 23:47:25 -07:00
animation.h Model computes bone transforms from Animator; 2017-11-06 20:25:08 -08:00
font.c Use lovrAssert and lovrThrow for better errors; 2017-08-10 01:05:04 -07:00
font.h Glyph padding; 2017-07-19 07:00:11 +09:00
material.c Add MaterialData; 2017-10-21 14:00:26 -07:00
material.h Update skybox and font rendering; 2017-10-21 14:59:34 -07:00
model.c rm inverseRootTransform; 2017-11-20 18:13:34 -08:00
model.h rm inverseRootTransform; 2017-11-20 18:13:34 -08:00
source.c No game screen; 2017-04-02 05:55:21 -07:00
source.h No game screen; 2017-04-02 05:55:21 -07:00
texture.c Use spooky BOOleans everywhere; 2017-10-31 01:14:09 -07:00
texture.h Use spooky BOOleans everywhere; 2017-10-31 01:14:09 -07:00