mirror of https://github.com/bjornbytes/lovr.git
67e228125b
LÖVR uses d32f by default, but that's not guaranteed to be supported. However, GPUs must support either d32f or d24, so we can fall back to d24 reliably. |
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audio | ||
data | ||
event | ||
filesystem | ||
graphics | ||
headset | ||
math | ||
physics | ||
system | ||
thread | ||
timer |