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lovr/src/core
2020-08-22 13:33:06 -06:00
..
arr.c Simplify arr; 2019-08-21 23:16:58 -07:00
arr.h Draw the rest of the owl; 2019-12-10 12:19:50 -08:00
fs.c Fix quit request for glfw; 2020-07-02 20:15:06 -06:00
fs.h Move core/fs paths to core/os; 2020-06-25 13:28:40 -06:00
maf.h openvr_getSkeleton; 2020-08-22 13:33:06 -06:00
map.c Add core/map hash table; rm lib/map; 2019-10-30 00:07:05 -07:00
map.h Add core/map hash table; rm lib/map; 2019-10-30 00:07:05 -07:00
os.h WebXR updates; 2020-08-20 13:28:07 -06:00
os_android.c Rename SUPER key to OS internally; 2020-08-19 14:03:06 -06:00
os_glfw.h Rename SUPER key to OS internally; 2020-08-19 14:03:06 -06:00
os_linux.c Fix desktop game packaging issue; 2020-07-29 16:30:14 -06:00
os_macos.c Fix desktop game packaging issue; 2020-07-29 16:30:14 -06:00
os_web.c Clean up WebXR; 2020-08-21 04:37:38 -06:00
os_win32.c Fix desktop game packaging issue; 2020-07-29 16:30:14 -06:00
png.c Fix PNG IDAT CRC; 2020-05-18 12:41:49 -06:00
png.h core/png; rm stb_image_write; 2020-02-16 04:11:55 -08:00
ref.c Fix refcount alignment; 2019-12-15 17:04:26 -08:00
ref.h Unconditionally cast ref to volatile long on win32; 2020-04-30 16:49:53 -06:00
utf.c utf8_encode function; 2020-08-08 12:13:37 -06:00
utf.h utf8_encode function; 2020-08-08 12:13:37 -06:00
util.c lovr.log; 2020-07-06 16:20:55 -06:00
util.h ALIGN macro aligns up instead of down; 2020-08-04 12:23:45 -06:00
zip.c zip: read compressed size from central directory; 2020-02-21 15:44:48 -08:00
zip.h zip: read compressed size from central directory; 2020-02-21 15:44:48 -08:00