lovr/src/api/types
bjorn 6fb977b5bb Improve Mesh VAO state diffing;
Also permit empty tables for vertex formats.
2018-03-13 16:12:12 -07:00
..
animator.c Move api header; 2017-12-10 12:41:43 -08:00
audioStream.c AudioStream; 2018-01-21 13:26:00 -08:00
blob.c VertexData and TextureData properly extend Blob; 2018-03-10 21:28:22 -08:00
canvas.c getCanvas; setCanvas; MRT; MULTICANVAS define; 2018-02-15 19:58:35 -08:00
channel.c Finish Channel API; 2018-02-23 18:38:53 -08:00
collider.c Rename getShapeList to getShapes; Fix getJoints; 2018-03-12 10:10:10 -07:00
controller.c Simplify refcounting; 2018-02-26 00:59:03 -08:00
font.c Move api header; 2017-12-10 12:41:43 -08:00
joints.c Move api header; 2017-12-10 12:41:43 -08:00
material.c PBR material properties; 2018-02-11 19:16:40 -08:00
mesh.c Improve Mesh VAO state diffing; 2018-03-13 16:12:12 -07:00
model.c Move api header; 2017-12-10 12:41:43 -08:00
modelData.c PBR material properties; 2018-02-11 19:16:40 -08:00
randomGenerator.c Move api header; 2017-12-10 12:41:43 -08:00
rasterizer.c Add a bunch of Rasterizer functions; 2018-01-22 18:49:45 -08:00
shader.c Add bounds checking to Shader:send with Blobs; 2018-03-12 13:27:14 -07:00
shapes.c Move api header; 2017-12-10 12:41:43 -08:00
source.c Source:getChannels -> Source:getChannelCount; 2018-01-21 12:23:49 -08:00
texture.c Texture:getType; 2018-02-20 17:27:35 -08:00
textureData.c TextureData:encode; 2018-02-08 20:17:50 -08:00
thread.c Thread:wait; Thread:getError; Thread:isRunning; 2018-02-23 18:38:34 -08:00
transform.c Simplify refcounting; 2018-02-26 00:59:03 -08:00
vertexData.c Improve Mesh VAO state diffing; 2018-03-13 16:12:12 -07:00
world.c Move api header; 2017-12-10 12:41:43 -08:00