lovr/src/graphics
bjorn 7273811120 Some extra graphics state diffing; 2018-06-02 15:30:26 -07:00
..
animator.c Simplify refcounting; 2018-02-26 00:59:03 -08:00
animator.h Simplify refcounting; 2018-02-26 00:59:03 -08:00
canvas.c Draw the rest of the fucking owl; 2018-05-27 19:05:10 -07:00
canvas.h Add Canvas:newTextureData; 2018-03-22 11:15:17 -07:00
font.c Use a Mesh for primitives; 2018-03-22 09:46:26 -07:00
font.h Use a Mesh for primitives; 2018-03-22 09:46:26 -07:00
graphics.c Some extra graphics state diffing; 2018-06-02 15:30:26 -07:00
graphics.h Some extra graphics state diffing; 2018-06-02 15:30:26 -07:00
material.c Use calloc in lovrAlloc; 2018-03-21 12:56:16 -07:00
material.h Simplify refcounting; 2018-02-26 00:59:03 -08:00
mesh.c Some extra graphics state diffing; 2018-06-02 15:30:26 -07:00
mesh.h Some extra graphics state diffing; 2018-06-02 15:30:26 -07:00
model.c Some extra graphics state diffing; 2018-06-02 15:30:26 -07:00
model.h Simplify refcounting; 2018-02-26 00:59:03 -08:00
shader.c Fix OpenGL crash on Windows; 2018-04-10 23:56:41 -07:00
shader.h Rename blit to fill; 2018-03-22 09:57:44 -07:00
texture.c Texture:getDepth; Also change Texture:getDimensions; 2018-04-01 20:54:05 -07:00
texture.h Texture:getDepth; Also change Texture:getDimensions; 2018-04-01 20:54:05 -07:00