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lovr/etc
bjorn b28c6efb2e Don't check failure value when deciding to run CLI;
require returns true if the module doesn't return anything, so there are
situations where pcalling require would set the failure variable to
true, preventing the CLI from running.  I think it's fine to just check
the ok variable.
2024-05-30 18:12:37 -07:00
..
nogame Live reloading; 2024-05-27 03:08:38 -07:00
shaders Work around glslang bug; 2024-05-19 02:20:30 -07:00
Activity.java rm oculus openxr loader; 2023-05-10 18:14:09 +01:00
AndroidManifest.xml Add Vulkan requirement to Android manifest; 2023-10-20 14:48:29 -07:00
AppRun mv resources etc; 2022-03-30 12:34:34 -07:00
boot.lua Don't check failure value when deciding to run CLI; 2024-05-30 18:12:37 -07:00
Info.plist v0.17.1; 2024-03-12 11:56:30 -07:00
logo.frag mv logo shader to nogame bundle; 2024-02-21 10:21:42 -08:00
logo.svg mv resources etc; 2022-03-30 12:34:34 -07:00
lovr.desktop mv resources etc; 2022-03-30 12:34:34 -07:00
lovr.html mv resources etc; 2022-03-30 12:34:34 -07:00
lovr.icns mv resources etc; 2022-03-30 12:34:34 -07:00
lovr.ico mv resources etc; 2022-03-30 12:34:34 -07:00
lovr.rc mv resources etc; 2022-03-30 12:34:34 -07:00
lovrc.bat CMake: Windows includes lovrc.bat in builds; 2022-12-30 21:20:27 -08:00
monkey.glb Compress monkey more; 2022-12-29 20:33:49 -08:00
monkey.h Frustum culling; 2023-07-07 14:51:22 -07:00
monkeycrush.lua Frustum culling; 2023-07-07 14:51:22 -07:00
shaders.h mv logo shader to nogame bundle; 2024-02-21 10:21:42 -08:00
VarelaRound.ttf mv resources etc; 2022-03-30 12:34:34 -07:00
webxr.js Expose runtime name in lovr.headset.getDriver; 2023-07-10 19:35:21 -07:00