lovr/src/resources
bjorn 0aa724116e Headset views;
- lovr.headset.getViewCount
- lovr.headset.getViewPose
- lovr.headset.getViewAngles
2020-01-27 22:11:58 -08:00
..
Info.plist v0.13.0; 2019-10-14 18:21:07 -07:00
VarelaRound.ttf Add VarelaRound; 2018-12-14 10:58:03 -08:00
actions.json Fix OpenVR head pose; 2019-08-17 22:50:35 -07:00
appveyor.yml mv appveyor config to resources folder; 2019-12-28 20:13:19 -08:00
bindings_knuckles.json Knuckles: Use force sensor as grip axis; 2019-07-31 16:54:56 -07:00
bindings_touch.json Add OpenVR touch bindings; 2019-06-06 01:10:50 -07:00
bindings_vive.json SteamVR Input 2019-05-12 22:23:28 -07:00
boot.lua Draw the rest of the owl; 2019-12-10 12:19:50 -08:00
lovr.html Add emscripten shell file; 2018-09-06 16:05:39 -07:00
lovr.icns Add macOS bundle resources; 2019-10-14 15:23:46 -07:00
shaders.c Android fixes. Major change is lovrMain() {} is now lovrMain {} 2019-12-17 20:20:09 -05:00
shaders.h Add no-op standard shader; 2019-06-20 14:21:35 -07:00
webvr.js Headset views; 2020-01-27 22:11:58 -08:00