lovr/src/headset
bjorn 6134abe866 Handle vsync better;
- Add vsync flag to t.window and lovr.graphics.createWindow.
- vsync is 1 by default.
- Some headset drivers override vsync if they have special timing requirements.
2019-05-14 00:18:22 -07:00
..
desktop.c Fix double/float conversions; 2019-05-13 04:28:57 -07:00
headset.c Just use leap; 2019-05-12 22:22:29 -07:00
headset.h SteamVR Input 2019-05-12 22:23:28 -07:00
leap.c More leap fixes; 2019-05-12 22:23:28 -07:00
oculus.c Handle vsync better; 2019-05-14 00:18:22 -07:00
oculus_mobile.c SteamVR Input 2019-05-12 22:23:28 -07:00
oculus_mobile.h Make oculus mobile build self-contained 2018-11-07 10:24:44 -05:00
oculus_mobile_bridge.h Use -fvisibility=hidden to hide symbols by default; 2019-04-20 16:20:05 -07:00
openvr.c Handle vsync better; 2019-05-14 00:18:22 -07:00
openxr.c Handle vsync better; 2019-05-14 00:18:22 -07:00
webvr.c Update WebVR; 2019-05-12 22:23:28 -07:00