lovr/src/api/l_filesystem.c

619 lines
16 KiB
C

#include "api.h"
#include "filesystem/filesystem.h"
#include "data/blob.h"
#include "util.h"
#include <stdlib.h>
#include <string.h>
StringEntry lovrFileAction[] = {
[FILE_CREATE] = ENTRY("create"),
[FILE_DELETE] = ENTRY("delete"),
[FILE_MODIFY] = ENTRY("modify"),
[FILE_RENAME] = ENTRY("rename"),
{ 0 }
};
StringEntry lovrOpenMode[] = {
[OPEN_READ] = ENTRY("r"),
[OPEN_WRITE] = ENTRY("w"),
[OPEN_APPEND] = ENTRY("a"),
{ 0 }
};
void* luax_readfile(const char* filename, size_t* bytesRead) {
return lovrFilesystemRead(filename, bytesRead);
}
bool luax_writefile(const char* filename, const void* data, size_t size) {
return lovrFilesystemWrite(filename, data, size, false);
}
// Returns a Blob, leaving stack unchanged. The Blob must be released when finished.
Blob* luax_readblob(lua_State* L, int index, const char* debug) {
if (lua_type(L, index) == LUA_TUSERDATA) {
Blob* blob = luax_checktype(L, index, Blob);
lovrRetain(blob);
return blob;
} else {
const char* path = luaL_checkstring(L, index);
size_t size;
void* data = luax_readfile(path, &size);
if (!data) {
luaL_error(L, "Could not read %s from '%s'", debug, path);
}
return lovrBlobCreate(data, size, path);
}
}
static void pushDirectoryItem(void* context, const char* path) {
lua_State* L = context;
if (path[0] == '.' && (path[1] == '\0' || (path[1] == '.' && path[2] == '\0'))) {
return;
}
lua_pushstring(L, path);
lua_rawget(L, 2);
if (lua_isnil(L, -1)) {
// t[path] = true
lua_pushstring(L, path);
lua_pushboolean(L, true);
lua_rawset(L, 2);
// t[#t + 1] = path
int n = luax_len(L, 2);
lua_pushstring(L, path);
lua_rawseti(L, 2, n + 1);
}
lua_pop(L, 1);
}
static int luax_loadfile(lua_State* L, const char* path, const char* debug, const char* mode) {
size_t size;
void* buffer = luax_readfile(path, &size);
if (!buffer) {
lua_pushnil(L);
lua_pushfstring(L, "Could not load file '%s'", path);
return 2;
}
int status = luax_loadbufferx(L, buffer, size, debug, mode);
free(buffer);
switch (status) {
case LUA_ERRMEM: return luaL_error(L, "Memory allocation error: %s", lua_tostring(L, -1));
case LUA_ERRSYNTAX: return luaL_error(L, "Syntax error: %s", lua_tostring(L, -1));
default: return 1;
}
}
static int l_lovrFilesystemAppend(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
size_t size;
const char* data;
Blob* blob = luax_totype(L, 2, Blob);
if (blob) {
data = blob->data;
size = blob->size;
} else if (lua_type(L, 2) == LUA_TSTRING) {
data = lua_tolstring(L, 2, &size);
} else {
return luax_typeerror(L, 2, "string or Blob");
}
bool success = lovrFilesystemWrite(path, data, size, true);
lua_pushboolean(L, success);
return 1;
}
static int l_lovrFilesystemCreateDirectory(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_pushboolean(L, lovrFilesystemCreateDirectory(path));
return 1;
}
static int l_lovrFilesystemGetAppdataDirectory(lua_State* L) {
char buffer[LOVR_PATH_MAX];
if (lovrFilesystemGetAppdataDirectory(buffer, sizeof(buffer))) {
lua_pushstring(L, buffer);
} else {
lua_pushnil(L);
}
return 1;
}
static int l_lovrFilesystemGetDirectoryItems(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_settop(L, 1);
lua_newtable(L);
lovrFilesystemGetDirectoryItems(path, pushDirectoryItem, L);
// Remove all string keys (used for deduplication)
lua_pushnil(L);
while (lua_next(L, 2)) {
lua_pop(L, 1);
if (lua_type(L, -1) == LUA_TSTRING) {
lua_pushvalue(L, -1);
lua_pushnil(L);
lua_rawset(L, 2);
}
}
lua_getglobal(L, "table");
if (lua_type(L, -1) == LUA_TTABLE) {
lua_getfield(L, -1, "sort");
if (lua_type(L, -1) == LUA_TFUNCTION) {
lua_pushvalue(L, 2);
lua_call(L, 1, 0);
} else {
lua_pop(L, 1);
}
}
lua_pop(L, 1);
return 1;
}
static int l_lovrFilesystemGetBundlePath(lua_State* L) {
char buffer[LOVR_PATH_MAX];
const char* root;
if (lovrFilesystemGetBundlePath(buffer, sizeof(buffer), &root)) {
lua_pushstring(L, buffer);
lua_pushstring(L, root);
} else {
lua_pushnil(L);
lua_pushnil(L);
}
return 2;
}
static int l_lovrFilesystemGetExecutablePath(lua_State* L) {
char buffer[LOVR_PATH_MAX];
if (lovrFilesystemGetExecutablePath(buffer, sizeof(buffer))) {
lua_pushstring(L, buffer);
} else {
lua_pushnil(L);
}
return 1;
}
static int l_lovrFilesystemGetIdentity(lua_State* L) {
const char* identity = lovrFilesystemGetIdentity();
if (identity) {
lua_pushstring(L, identity);
} else {
lua_pushnil(L);
}
return 1;
}
static int l_lovrFilesystemGetLastModified(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
uint64_t lastModified = lovrFilesystemGetLastModified(path);
if (lastModified == ~0ull) {
lua_pushnil(L);
} else {
lua_pushinteger(L, lastModified);
}
return 1;
}
static int l_lovrFilesystemGetRealDirectory(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_pushstring(L, lovrFilesystemGetRealDirectory(path));
return 1;
}
static int l_lovrFilesystemGetRequirePath(lua_State* L) {
lua_pushstring(L, lovrFilesystemGetRequirePath());
return 1;
}
static int l_lovrFilesystemGetSaveDirectory(lua_State* L) {
lua_pushstring(L, lovrFilesystemGetSaveDirectory());
return 1;
}
static int l_lovrFilesystemGetSize(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
uint64_t size = lovrFilesystemGetSize(path);
if (size == ~0ull) {
return luaL_error(L, "File does not exist");
}
lua_pushinteger(L, size);
return 1;
}
static int l_lovrFilesystemGetSource(lua_State* L) {
const char* source = lovrFilesystemGetSource();
if (source) {
lua_pushstring(L, source);
} else {
lua_pushnil(L);
}
return 1;
}
static int l_lovrFilesystemGetUserDirectory(lua_State* L) {
char buffer[LOVR_PATH_MAX];
if (lovrFilesystemGetUserDirectory(buffer, sizeof(buffer))) {
lua_pushstring(L, buffer);
} else {
lua_pushnil(L);
}
return 1;
}
static int l_lovrFilesystemGetWorkingDirectory(lua_State* L) {
char buffer[LOVR_PATH_MAX];
if (lovrFilesystemGetWorkingDirectory(buffer, sizeof(buffer))) {
lua_pushstring(L, buffer);
} else {
lua_pushnil(L);
}
return 1;
}
static int l_lovrFilesystemIsDirectory(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_pushboolean(L, lovrFilesystemIsDirectory(path));
return 1;
}
static int l_lovrFilesystemIsFile(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_pushboolean(L, lovrFilesystemIsFile(path));
return 1;
}
static int l_lovrFilesystemIsFused(lua_State* L) {
lua_pushboolean(L, lovrFilesystemIsFused());
return 1;
}
static int l_lovrFilesystemLoad(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
const char* mode = luaL_optstring(L, 2, "bt");
lua_pushfstring(L, "@%s", path);
const char* debug = lua_tostring(L, -1);
return luax_loadfile(L, path, debug, mode);
}
static int l_lovrFilesystemMount(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
const char* mountpoint = luaL_optstring(L, 2, NULL);
bool append = lua_toboolean(L, 3);
const char* root = luaL_optstring(L, 4, NULL);
lua_pushboolean(L, lovrFilesystemMount(path, mountpoint, append, root));
return 1;
}
static int l_lovrFilesystemNewBlob(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
size_t size;
void* data = luax_readfile(path, &size);
lovrAssert(data, "Could not load file '%s'", path);
Blob* blob = lovrBlobCreate(data, size, path);
luax_pushtype(L, Blob, blob);
lovrRelease(blob, lovrBlobDestroy);
return 1;
}
static int l_lovrFilesystemRead(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
size_t size;
void* data = lovrFilesystemRead(path, &size);
if (!data) {
lua_pushnil(L);
return 1;
}
lua_pushlstring(L, data, size);
free(data);
return 1;
}
static int l_lovrFilesystemRemove(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_pushboolean(L, lovrFilesystemRemove(path));
return 1;
}
static int l_lovrFilesystemSetIdentity(lua_State* L) {
const char* identity = luaL_checkstring(L, 1);
bool precedence = lua_toboolean(L, 2);
lovrFilesystemSetIdentity(identity, precedence);
return 0;
}
static int l_lovrFilesystemSetRequirePath(lua_State* L) {
lovrFilesystemSetRequirePath(luaL_checkstring(L, 1));
return 0;
}
static int l_lovrFilesystemSetSource(lua_State* L) {
const char* source = luaL_checkstring(L, 1);
lovrFilesystemSetSource(source);
return 0;
}
static int l_lovrFilesystemUnmount(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_pushboolean(L, lovrFilesystemUnmount(path));
return 1;
}
static int l_lovrFilesystemUnwatch(lua_State* L) {
lovrFilesystemUnwatch();
return 0;
}
static int l_lovrFilesystemWatch(lua_State* L) {
lovrFilesystemWatch();
return 0;
}
static int l_lovrFilesystemWrite(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
size_t size;
const char* data;
Blob* blob = luax_totype(L, 2, Blob);
if (blob) {
data = blob->data;
size = blob->size;
} else if (lua_type(L, 2) == LUA_TSTRING) {
data = lua_tolstring(L, 2, &size);
} else {
return luax_typeerror(L, 2, "string or Blob");
}
bool success = lovrFilesystemWrite(path, data, size, false);
lua_pushboolean(L, success);
return 1;
}
static int l_lovrFilesystemNewFile(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
OpenMode mode = luax_checkenum(L, 2, OpenMode, NULL);
const char* error;
File* file = lovrFileCreate(path, mode, &error);
if (file) {
luax_pushtype(L, File, file);
lovrRelease(file, lovrFileDestroy);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, error);
return 2;
}
}
static const luaL_Reg lovrFilesystem[] = {
{ "append", l_lovrFilesystemAppend },
{ "createDirectory", l_lovrFilesystemCreateDirectory },
{ "getAppdataDirectory", l_lovrFilesystemGetAppdataDirectory },
{ "getBundlePath", l_lovrFilesystemGetBundlePath },
{ "getDirectoryItems", l_lovrFilesystemGetDirectoryItems },
{ "getExecutablePath", l_lovrFilesystemGetExecutablePath },
{ "getIdentity", l_lovrFilesystemGetIdentity },
{ "getLastModified", l_lovrFilesystemGetLastModified },
{ "getRealDirectory", l_lovrFilesystemGetRealDirectory },
{ "getRequirePath", l_lovrFilesystemGetRequirePath },
{ "getSaveDirectory", l_lovrFilesystemGetSaveDirectory },
{ "getSize", l_lovrFilesystemGetSize },
{ "getSource", l_lovrFilesystemGetSource },
{ "getUserDirectory", l_lovrFilesystemGetUserDirectory },
{ "getWorkingDirectory", l_lovrFilesystemGetWorkingDirectory },
{ "isDirectory", l_lovrFilesystemIsDirectory },
{ "isFile", l_lovrFilesystemIsFile },
{ "isFused", l_lovrFilesystemIsFused },
{ "load", l_lovrFilesystemLoad },
{ "mount", l_lovrFilesystemMount },
{ "newBlob", l_lovrFilesystemNewBlob },
{ "read", l_lovrFilesystemRead },
{ "remove", l_lovrFilesystemRemove },
{ "setIdentity", l_lovrFilesystemSetIdentity },
{ "setRequirePath", l_lovrFilesystemSetRequirePath },
{ "setSource", l_lovrFilesystemSetSource },
{ "unmount", l_lovrFilesystemUnmount },
{ "unwatch", l_lovrFilesystemUnwatch },
{ "watch", l_lovrFilesystemWatch },
{ "write", l_lovrFilesystemWrite },
{ "newFile", l_lovrFilesystemNewFile },
{ NULL, NULL }
};
static int luaLoader(lua_State* L) {
const char* module = lua_tostring(L, 1);
const char* p = lovrFilesystemGetRequirePath();
char buffer[1024] = { '@' };
char* debug = &buffer[0];
char* filename = &buffer[1];
char* f = filename;
size_t n = sizeof(buffer) - 1;
// Loop over the require path, character by character, and:
// - Replace question marks with the module that's being required, converting '.' to '/'.
// - If there's a semicolon/eof, treat it as the end of a potential filename and try to load it.
// The filename buffer has an '@' before it so it can also be used as the debug label for the Lua
// chunk without additional memory allocation.
while (1) {
if (*p == ';' || *p == '\0') {
*f = '\0';
if (lovrFilesystemIsFile(filename)) {
return luax_loadfile(L, filename, debug, NULL);
}
if (*p == '\0') {
break;
} else {
p++;
f = filename;
n = sizeof(buffer) - 1;
}
} else if (*p == '?') {
for (const char* m = module; n && *m; n--, m++) {
*f++ = *m == '.' ? '/' : *m;
}
p++;
} else {
*f++ = *p++;
n--;
}
lovrAssert(n > 0, "Tried to require a filename that was too long (%s)", module);
}
return 0;
}
#ifdef __ANDROID__
#include <jni.h>
#include <dlfcn.h>
typedef jint fn_JNI_OnLoad(JavaVM* vm, void* reserved);
extern void* os_get_java_vm();
#endif
static int libLoaderCommon(lua_State* L, bool allInOneFlag) {
#ifdef _WIN32
const char* extension = ".dll";
const char sep = '\\';
#else
const char* extension = ".so";
const char sep = '/';
#endif
const char* module = lua_tostring(L, 1);
const char* hyphen = strchr(module, '-');
const char* symbol = hyphen ? hyphen + 1 : module;
char path[1024];
// On Android, load libraries directly from the apk by passing a path like this to the linker:
// /path/to/app.apk!/lib/arm64-v8a/lib.so
// On desktop systems, look for libraries next to the executable
#ifdef __ANDROID__
const char* source = lovrFilesystemGetSource();
size_t length = strlen(source);
memcpy(path, source, length);
const char* subpath = "!/lib/arm64-v8a/";
size_t subpathLength = strlen(subpath);
char* p = path + length;
if (length + subpathLength >= sizeof(path)) {
return 0;
}
memcpy(p, subpath, subpathLength);
length += subpathLength;
p += subpathLength;
#else
size_t length = lovrFilesystemGetExecutablePath(path, sizeof(path));
if (length == 0) {
return 0;
}
char* slash = strrchr(path, sep);
char* p = slash ? slash + 1 : path;
length = p - path;
#endif
for (const char* m = module; *m && length < sizeof(path); m++, length++) {
if (allInOneFlag && *m == '.') break;
*p++ = *m == '.' ? sep : *m;
}
for (const char* e = extension; *e && length < sizeof(path); e++, length++) {
*p++ = *e;
}
if (length >= sizeof(path)) {
return 0;
}
*p = '\0';
#ifdef __ANDROID__
// This is very appropriately cursed, but on Android (before API level 31) there is no way for a
// plugin to retrieve a pointer to the Java VM. Normally there is a JNI_OnLoad callback that Java
// will call when a native library is loaded to give it the JVM pointer, but native libraries
// loaded by other native libraries won't have it called and so it needs to be shared somehow.
// Plugins can't dlsym os_get_java_vm or similar because liblovr.so is inside the APK and there's
// no way to get the path to the APK without JNI. Also it's not possible to load liblovr.so with
// RTLD_GLOBAL which would expose symbols via RTLD_DEFAULT. The chosen solution is to emulate
// JNI_OnLoad for LÖVR plugins (before they're loaded by Lua so they can use JNI in luaopen_*).
void* plugin = dlopen(path, RTLD_LAZY);
if (plugin) {
fn_JNI_OnLoad* JNI_OnLoad = (fn_JNI_OnLoad*) dlsym(plugin, "JNI_OnLoad");
if (JNI_OnLoad) {
JNI_OnLoad(os_get_java_vm(), NULL);
} else {
dlclose(plugin);
plugin = NULL;
}
}
#endif
lua_getglobal(L, "package");
lua_getfield(L, -1, "loadlib");
lua_pushlstring(L, path, length);
// Synthesize luaopen_<module> symbol
luaL_Buffer buffer;
luaL_buffinit(L, &buffer);
luaL_addstring(&buffer, "luaopen_");
for (const char* s = symbol; *s; s++) {
luaL_addchar(&buffer, *s == '.' ? '_' : *s);
}
luaL_pushresult(&buffer);
lua_call(L, 2, 1);
#ifdef __ANDROID__
if (plugin) {
dlclose(plugin);
}
#endif
return 1;
}
static int libLoader(lua_State* L) {
bool allInOneFlag = false;
return libLoaderCommon(L, allInOneFlag);
}
static int libLoaderAllInOne(lua_State* L) {
bool allInOneFlag = true;
return libLoaderCommon(L, allInOneFlag);
}
extern const luaL_Reg lovrFile[];
int luaopen_lovr_filesystem(lua_State* L) {
lua_newtable(L);
luax_register(L, lovrFilesystem);
luax_registertype(L, File);
luax_registerloader(L, luaLoader, 2);
luax_registerloader(L, libLoader, 3);
luax_registerloader(L, libLoaderAllInOne, 4);
lovrFilesystemInit();
luax_atexit(L, lovrFilesystemDestroy);
return 1;
}