lovr/src/luax.h

33 lines
1.4 KiB
C

#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include "lib/map/map.h"
#include "util.h"
#pragma once
#define luax_totype(L, i, T) ((T*) _luax_totype(L, i, #T))
#define luax_checktype(L, i, T) ((T*) _luax_checktype(L, i, #T))
#define luax_checkfloat(L, i) (float) luaL_checknumber(L, i)
#define luax_optfloat(L, i, x) (float) luaL_optnumber(L, i, x)
typedef void (*luax_destructor)(void);
int luax_print(lua_State* L);
void luax_atexit(lua_State* L, luax_destructor destructor);
void luax_registerloader(lua_State* L, lua_CFunction loader, int index);
void luax_registertype(lua_State* L, const char* name, const luaL_Reg* functions);
void luax_extendtype(lua_State* L, const char* base, const char* name, const luaL_Reg* baseFunctions, const luaL_Reg* functions);
void* _luax_totype(lua_State* L, int index, const char* type);
void* _luax_checktype(lua_State* L, int index, const char* type);
void luax_pushobject(lua_State* L, void* object);
void luax_vthrow(lua_State* L, const char* format, va_list args);
void luax_traceback(lua_State* L, lua_State* T, const char* message, int level);
int luax_getstack(lua_State* L);
int luax_getstack_panic(lua_State *L);
void luax_pushconf(lua_State* L);
int luax_setconf(lua_State* L);
Color luax_checkcolor(lua_State* L, int index);
int luax_pushLovrHeadsetRenderError(lua_State *L);
lua_State *luax_getmainstate(void);
void luax_setmainstate(lua_State *L);