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lovr/src/api
2023-10-02 08:47:04 -07:00
..
api.c Fix minor issues with Texture:clear bindings; 2023-09-11 20:11:31 -07:00
api.h Buffer format cleanup; 2023-09-11 03:01:11 -07:00
l_audio.c Source pitchable flag defaults to true; 2023-07-10 20:09:16 -07:00
l_audio_source.c Change vec3 back to 3 floats; Clean up maf/vectors; 2023-07-10 17:51:24 -07:00
l_data.c WIP; 2023-07-24 15:34:44 -07:00
l_data_blob.c Add methods for accessing binary numbers from a Blob; 2023-08-28 10:31:32 -07:00
l_data_image.c Add Image:mapPixel; 2023-09-11 18:48:46 -07:00
l_data_modelData.c WIP; 2023-07-24 15:34:44 -07:00
l_data_rasterizer.c Fix compatibility with Lua 5.2, 5.3, 5.4; 2022-11-24 14:33:55 -08:00
l_data_sound.c Fix compatibility with Lua 5.2, 5.3, 5.4; 2022-11-24 14:33:55 -08:00
l_event.c lovr.recenter event; Use local-floor space by default; 2023-06-26 16:41:42 -07:00
l_filesystem.c Pass Java VM to plugins on Android; 2023-09-06 21:48:49 -07:00
l_graphics.c Render targets with mipmaps get transfer usage; 2023-09-29 05:22:03 -07:00
l_graphics_buffer.c Buffers can be cleared to values other than zero; 2023-09-18 23:05:27 -07:00
l_graphics_font.c Fix compatibility with Lua 5.2, 5.3, 5.4; 2022-11-24 14:33:55 -08:00
l_graphics_material.c Fix issue where Material:getProperties was returning uv shift as uv scale; 2023-09-12 01:11:49 -07:00
l_graphics_mesh.c Fix Mesh:getDrawRange not returning base vertex; 2023-09-28 03:17:18 -07:00
l_graphics_model.c WIP; 2023-07-24 15:34:44 -07:00
l_graphics_pass.c Fix Pass:setClear w/ table of numbers; 2023-10-02 08:47:04 -07:00
l_graphics_readback.c Buffer format cleanup; 2023-09-11 03:01:11 -07:00
l_graphics_sampler.c Fix compatibility with Lua 5.2, 5.3, 5.4; 2022-11-24 14:33:55 -08:00
l_graphics_shader.c Fix Shader:getBufferFormat; 2023-09-22 20:44:06 -07:00
l_graphics_texture.c Fix minor issues with Texture:clear bindings; 2023-09-11 20:11:31 -07:00
l_headset.c Add backwards compat for lovr.headset.animate; 2023-09-18 17:31:28 -07:00
l_lovr.c Fix compatibility with Lua 5.2, 5.3, 5.4; 2022-11-24 14:33:55 -08:00
l_math.c Buffer format cleanup; 2023-09-11 03:01:11 -07:00
l_math_curve.c Organize math module files; 2023-02-07 21:44:43 -08:00
l_math_randomGenerator.c Organize math module files; 2023-02-07 21:44:43 -08:00
l_math_vectors.c Mat4:mul/Quat:mul return temp vectors; 2023-09-26 01:30:54 -07:00
l_physics.c Change vec3 back to 3 floats; Clean up maf/vectors; 2023-07-10 17:51:24 -07:00
l_physics_collider.c Change vec3 back to 3 floats; Clean up maf/vectors; 2023-07-10 17:51:24 -07:00
l_physics_joints.c Fix getter for distance joint anchors 2023-09-13 22:06:51 +02:00
l_physics_shapes.c Fix luax_readquat for lovrShapeSetPose 2023-07-17 16:42:58 +08:00
l_physics_world.c World:isCollisionEnabledBetween takes nils; 2023-08-15 18:24:19 -07:00
l_system.c Make keyboard input functions variadic; 2023-07-17 13:13:17 -07:00
l_thread.c Reorganize thread code; 2022-12-10 20:13:39 -08:00
l_thread_channel.c Reorganize thread code; 2022-12-10 20:13:39 -08:00
l_thread_thread.c Reorganize thread code; 2022-12-10 20:13:39 -08:00
l_timer.c Fix compatibility with Lua 5.2, 5.3, 5.4; 2022-11-24 14:33:55 -08:00