lovr/CMakeLists.txt

124 lines
3.1 KiB
CMake

cmake_minimum_required(VERSION 3.0.0)
function(move_dll ARG_TARGET)
add_custom_command(TARGET lovr POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
$<TARGET_FILE:${ARG_TARGET}>
${CMAKE_CURRENT_BINARY_DIR}/$<CONFIGURATION>/$<TARGET_FILE_NAME:${ARG_TARGET}>
)
endfunction()
if(UNIX)
find_package(PkgConfig REQUIRED)
endif()
project(lovr)
file(GLOB_RECURSE LOVR_SRC src/*.c)
add_executable(lovr ${LOVR_SRC})
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/src)
# LuaJIT
if(WIN32)
add_subdirectory(deps/luajit luajit)
include_directories(deps/luajit/src ${CMAKE_BINARY_DIR}/luajit)
set(LOVR_LUA liblua)
else()
if (APPLE)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pagezero_size 10000 -image_base 100000000")
endif()
pkg_search_module(LUAJIT REQUIRED luajit)
include_directories(${LUAJIT_INCLUDE_DIRS})
set(LOVR_LUA ${LUAJIT_LIBRARIES})
endif()
# GLEW / OpenGL
if(WIN32)
add_subdirectory(deps/glew glew)
include_directories(deps/glew/include)
set(LOVR_GL glew)
else()
find_package(OpenGL REQUIRED)
include_directories(${OPENGL_INCLUDE_DIRS})
set(LOVR_GL ${OPENGL_LIBRARIES})
endif()
# GLFW
if(WIN32)
add_subdirectory(deps/glfw glfw)
include_directories(deps/glfw/include)
set(LOVR_GLFW glfw ${GLFW_LIBRARIES})
else()
pkg_search_module(GLFW REQUIRED glfw3)
include_directories(${GLFW_INCLUDE_DIRS})
set(LOVR_GLFW ${GLFW_LIBRARIES})
endif()
# PhysicsFS
if(WIN32)
add_subdirectory(deps/physfs physfs)
include_directories(deps/physfs)
set(LOVR_PHYSFS physfs)
else()
find_package(PhysFS REQUIRED)
include_directories(${PHYSFS_INCLUDE_DIR})
set(LOVR_PHYSFS ${PHYSFS_LIBRARY})
endif()
# assimp
option(ASSIMP_BUILD_ASSIMP_TOOLS OFF)
option(ASSIMP_BUILD_TESTS OFF)
if(WIN32)
add_subdirectory(deps/assimp assimp)
include_directories(deps/assimp/include)
set(LOVR_ASSIMP assimp)
else()
pkg_search_module(ASSIMP REQUIRED assimp)
include_directories(${ASSIMP_INCLUDE_DIRS})
set(LOVR_ASSIMP ${ASSIMP_LIBRARIES})
endif()
# openvr
if(WIN32)
include_directories(deps/openvr/headers)
target_link_libraries(lovr ${CMAKE_SOURCE_DIR}/deps/openvr/lib/win32/openvr_api.lib)
add_custom_command(TARGET lovr POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${CMAKE_SOURCE_DIR}/deps/openvr/bin/win32/openvr_api.dll"
$<TARGET_FILE_DIR:lovr>
)
else()
if(DEFINED OPENVR_DIR)
get_filename_component(FULL_OPENVR_DIR ${OPENVR_DIR} ABSOLUTE BASE_DIR ${CMAKE_BINARY_DIR})
message(STATUS "Setting OpenVR root directory to ${FULL_OPENVR_DIR}")
include_directories(${FULL_OPENVR_DIR}/headers)
if(APPLE)
set(LOVR_OPENVR ${FULL_OPENVR_DIR}/lib/osx32/libopenvr_api.dylib)
else()
set(LOVR_OPENVR ${FULL_OPENVR_DIR}/lib/linux32/libopenvr_api.so)
endif()
else()
message(FATAL_ERROR "Please specify the location of OpenVR (-DOPENVR_DIR=/path/to/openvr)")
endif()
endif()
set(LOVR_LIB
${LOVR_LUA}
${LOVR_GL}
${LOVR_GLFW}
${LOVR_PHYSFS}
${LOVR_ASSIMP}
${LOVR_OPENVR}
)
target_link_libraries(lovr ${LOVR_LIB})
if(WIN32)
move_dll(${LOVR_LUA})
move_dll(${LOVR_GL})
move_dll(${LOVR_GLFW})
move_dll(${LOVR_PHYSFS})
move_dll(${LOVR_ASSIMP})
endif()