canvas.h
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TextureData is now named Image!;
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2021-02-08 20:17:47 -07:00 |
font.c
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util.h no longer uses atomics;
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2021-02-11 16:37:55 -07:00 |
graphics.h
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Clean up some includes;
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2021-02-08 11:16:00 -07:00 |
material.c
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util.h no longer uses atomics;
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2021-02-11 16:37:55 -07:00 |
material.h
|
Clean up some includes;
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2021-02-08 11:16:00 -07:00 |
mesh.h
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Autodetect integer attribute types;
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2020-05-21 00:31:49 -06:00 |
model.c
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util.h no longer uses atomics;
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2021-02-11 16:37:55 -07:00 |
opengl.c
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Fix wasm compilation issues;
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2021-02-19 09:05:57 -07:00 |
shader.h
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TextureData is now named Image!;
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2021-02-08 20:17:47 -07:00 |
texture.h
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TextureData is now named Image!;
|
2021-02-08 20:17:47 -07:00 |