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lovr/src/modules/graphics
2021-02-19 09:05:57 -07:00
..
buffer.h rm persistent mapping; sync Mesh and ShaderBlock; 2020-08-17 03:29:30 -06:00
canvas.h TextureData is now named Image!; 2021-02-08 20:17:47 -07:00
font.c util.h no longer uses atomics; 2021-02-11 16:37:55 -07:00
font.h Improve MSDF font shader; Add spread/padding settings to Font; 2021-02-10 07:08:29 -07:00
graphics.c Improve MSDF font shader; Add spread/padding settings to Font; 2021-02-10 07:08:29 -07:00
graphics.h Clean up some includes; 2021-02-08 11:16:00 -07:00
material.c util.h no longer uses atomics; 2021-02-11 16:37:55 -07:00
material.h Clean up some includes; 2021-02-08 11:16:00 -07:00
mesh.h Autodetect integer attribute types; 2020-05-21 00:31:49 -06:00
model.c util.h no longer uses atomics; 2021-02-11 16:37:55 -07:00
model.h Model:getMaterial(name|index); rm Model:setMaterial; 2019-08-09 16:10:46 -07:00
opengl.c Fix wasm compilation issues; 2021-02-19 09:05:57 -07:00
shader.h TextureData is now named Image!; 2021-02-08 20:17:47 -07:00
texture.h TextureData is now named Image!; 2021-02-08 20:17:47 -07:00