lovr/src/api/l_graphics_buffer.c

605 lines
23 KiB
C

#include "api.h"
#include "graphics/graphics.h"
#include "data/blob.h"
#include "util.h"
#include <stdlib.h>
#include <string.h>
static const uint32_t typeComponents[] = {
[TYPE_I8x4] = 4,
[TYPE_U8x4] = 4,
[TYPE_SN8x4] = 4,
[TYPE_UN8x4] = 4,
[TYPE_SN10x3] = 3,
[TYPE_UN10x3] = 3,
[TYPE_I16] = 1,
[TYPE_I16x2] = 2,
[TYPE_I16x4] = 4,
[TYPE_U16] = 1,
[TYPE_U16x2] = 2,
[TYPE_U16x4] = 4,
[TYPE_SN16x2] = 2,
[TYPE_SN16x4] = 4,
[TYPE_UN16x2] = 2,
[TYPE_UN16x4] = 4,
[TYPE_I32] = 1,
[TYPE_I32x2] = 2,
[TYPE_I32x3] = 3,
[TYPE_I32x4] = 4,
[TYPE_U32] = 1,
[TYPE_U32x2] = 2,
[TYPE_U32x3] = 3,
[TYPE_U32x4] = 4,
[TYPE_F16x2] = 2,
[TYPE_F16x4] = 4,
[TYPE_F32] = 1,
[TYPE_F32x2] = 2,
[TYPE_F32x3] = 3,
[TYPE_F32x4] = 4,
[TYPE_MAT2] = 4,
[TYPE_MAT3] = 9,
[TYPE_MAT4] = 16,
[TYPE_INDEX16] = 1,
[TYPE_INDEX32] = 1
};
static const uint32_t vectorComponents[] = {
[V_VEC2] = 2,
[V_VEC3] = 3,
[V_VEC4] = 4,
[V_QUAT] = 4,
[V_MAT4] = 16
};
typedef union {
void* raw;
int8_t* i8;
uint8_t* u8;
int16_t* i16;
uint16_t* u16;
int32_t* i32;
uint32_t* u32;
float* f32;
} DataPointer;
#ifndef LOVR_UNCHECKED
#define luax_fieldcheck(L, cond, index, field, arr) if (!(cond)) luax_fielderror(L, index, field, arr)
#else
#define luax_fieldcheck(L, cond, index, field, arr) ((void) 0)
#endif
static void luax_fielderror(lua_State* L, int index, const DataField* field, bool arr) {
if (index < 0) index += lua_gettop(L) + 1;
if (!field->parent) {
lua_pushliteral(L, "buffer data");
} else if (!field->name) {
lua_pushliteral(L, "<anonymous>");
} else {
lua_pushstring(L, field->name);
DataField* parent = field->parent;
while (parent && parent->name) {
if (parent->length > 0) {
lua_pushfstring(L, "%s[]", parent->name);
} else {
lua_pushstring(L, parent->name);
}
lua_insert(L, -2);
lua_pushliteral(L, ".");
lua_insert(L, -2);
lua_concat(L, 3);
parent = parent->parent;
}
lua_pushliteral(L, "'");
lua_insert(L, -2);
lua_pushliteral(L, "'");
lua_concat(L, 3);
}
const char* kind;
const char* expected;
if (arr && field->length > 0) {
kind = "array";
expected = "table";
} else if (field->fieldCount > 0) {
kind = "struct";
expected = "table";
} else if (typeComponents[field->type] > 1) {
kind = "vector";
expected = "number, table, or vector";
} else {
kind = "scalar";
expected = "number";
}
const char* name = lua_tostring(L, -1);
const char* typename = luaL_typename(L, index);
luaL_error(L, "Bad type for %s %s: %s expected, got %s", kind, name, expected, typename);
}
static void luax_checkfieldn(lua_State* L, int index, const DataField* field, void* data) {
DataPointer p = { .raw = data };
for (uint32_t i = 0; i < typeComponents[field->type]; i++) {
luax_fieldcheck(L, lua_type(L, index + i) == LUA_TNUMBER, index + i, field, false);
double x = lua_tonumber(L, index + i);
switch (field->type) {
case TYPE_I8x4: p.i8[i] = (int8_t) x; break;
case TYPE_U8x4: p.u8[i] = (uint8_t) x; break;
case TYPE_SN8x4: p.i8[i] = (int8_t) CLAMP(x, -1.f, 1.f) * INT8_MAX; break;
case TYPE_UN8x4: p.u8[i] = (uint8_t) CLAMP(x, 0.f, 1.f) * UINT8_MAX; break;
case TYPE_SN10x3: p.u32[0] |= (((uint32_t) (int32_t) (CLAMP(x, -1.f, 1.f) * 511.f)) & 0x3ff) << (10 * i); break;
case TYPE_UN10x3: p.u32[0] |= (((uint32_t) (CLAMP(x, 0.f, 1.f) * 1023.f)) & 0x3ff) << (10 * i); break;
case TYPE_I16: p.i16[i] = (int16_t) x; break;
case TYPE_I16x2: p.i16[i] = (int16_t) x; break;
case TYPE_I16x4: p.i16[i] = (int16_t) x; break;
case TYPE_U16: p.u16[i] = (uint16_t) x; break;
case TYPE_U16x2: p.u16[i] = (uint16_t) x; break;
case TYPE_U16x4: p.u16[i] = (uint16_t) x; break;
case TYPE_SN16x2: p.i16[i] = (int16_t) CLAMP(x, -1.f, 1.f) * INT16_MAX; break;
case TYPE_SN16x4: p.i16[i] = (int16_t) CLAMP(x, -1.f, 1.f) * INT16_MAX; break;
case TYPE_UN16x2: p.u16[i] = (uint16_t) CLAMP(x, 0.f, 1.f) * UINT16_MAX; break;
case TYPE_UN16x4: p.u16[i] = (uint16_t) CLAMP(x, 0.f, 1.f) * UINT16_MAX; break;
case TYPE_I32: p.i32[i] = (int32_t) x; break;
case TYPE_I32x2: p.i32[i] = (int32_t) x; break;
case TYPE_I32x3: p.i32[i] = (int32_t) x; break;
case TYPE_I32x4: p.i32[i] = (int32_t) x; break;
case TYPE_U32: p.u32[i] = (uint32_t) x; break;
case TYPE_U32x2: p.u32[i] = (uint32_t) x; break;
case TYPE_U32x3: p.u32[i] = (uint32_t) x; break;
case TYPE_U32x4: p.i32[i] = (uint32_t) x; break;
case TYPE_F16x2: p.u16[i] = float32to16(x); break;
case TYPE_F16x4: p.u16[i] = float32to16(x); break;
case TYPE_F32: p.f32[i] = (float) x; break;
case TYPE_F32x2: p.f32[i] = (float) x; break;
case TYPE_F32x3: p.f32[i] = (float) x; break;
case TYPE_F32x4: p.f32[i] = (float) x; break;
case TYPE_MAT2: p.f32[i] = (float) x; break;
case TYPE_MAT3: p.f32[4 * i / 3 + i % 3] = (float) x; break;
case TYPE_MAT4: p.f32[i] = (float) x; break;
case TYPE_INDEX16: p.u16[i] = (uint16_t) x - 1; break;
case TYPE_INDEX32: p.u32[i] = (uint32_t) x - 1; break;
default: lovrUnreachable();
}
}
}
static void luax_checkfieldv(lua_State* L, int index, const DataField* field, void* data) {
DataPointer p = { .raw = data };
VectorType vectorType;
float* v = luax_tovector(L, index, &vectorType);
uint32_t n = typeComponents[field->type];
luax_fieldcheck(L, v && n > 1, index, field, false);
if (field->type >= TYPE_MAT2 && field->type <= TYPE_MAT4) {
lovrCheck(vectorType == V_MAT4, "Tried to send a non-matrix to a matrix type");
} else {
lovrCheck(vectorComponents[vectorType] == n, "Expected %d vector components, got %d", n, vectorComponents[vectorType]);
}
switch (field->type) {
case TYPE_I8x4: for (int i = 0; i < 4; i++) p.i8[i] = (int8_t) v[i]; break;
case TYPE_U8x4: for (int i = 0; i < 4; i++) p.u8[i] = (uint8_t) v[i]; break;
case TYPE_SN8x4: for (int i = 0; i < 4; i++) p.i8[i] = (int8_t) CLAMP(v[i], -1.f, 1.f) * INT8_MAX; break;
case TYPE_UN8x4: for (int i = 0; i < 4; i++) p.u8[i] = (uint8_t) CLAMP(v[i], 0.f, 1.f) * UINT8_MAX; break;
case TYPE_SN10x3: for (int i = 0; i < 3; i++) p.u32[0] |= (((uint32_t) (int32_t) (CLAMP(v[i], -1.f, 1.f) * 511.f)) & 0x3ff) << (10 * i); break;
case TYPE_UN10x3: for (int i = 0; i < 3; i++) p.u32[0] |= (((uint32_t) (CLAMP(v[i], 0.f, 1.f) * 1023.f)) & 0x3ff) << (10 * i); break;
case TYPE_I16x2: for (int i = 0; i < 2; i++) p.i16[i] = (int16_t) v[i]; break;
case TYPE_I16x4: for (int i = 0; i < 4; i++) p.i16[i] = (int16_t) v[i]; break;
case TYPE_U16x2: for (int i = 0; i < 2; i++) p.u16[i] = (uint16_t) v[i]; break;
case TYPE_U16x4: for (int i = 0; i < 4; i++) p.u16[i] = (uint16_t) v[i]; break;
case TYPE_SN16x2: for (int i = 0; i < 2; i++) p.i16[i] = (int16_t) CLAMP(v[i], -1.f, 1.f) * INT16_MAX; break;
case TYPE_SN16x4: for (int i = 0; i < 4; i++) p.i16[i] = (int16_t) CLAMP(v[i], -1.f, 1.f) * INT16_MAX; break;
case TYPE_UN16x2: for (int i = 0; i < 2; i++) p.u16[i] = (uint16_t) CLAMP(v[i], 0.f, 1.f) * UINT16_MAX; break;
case TYPE_UN16x4: for (int i = 0; i < 4; i++) p.u16[i] = (uint16_t) CLAMP(v[i], 0.f, 1.f) * UINT16_MAX; break;
case TYPE_I32x2: for (int i = 0; i < 2; i++) p.i32[i] = (int32_t) v[i]; break;
case TYPE_I32x3: for (int i = 0; i < 3; i++) p.i32[i] = (int32_t) v[i]; break;
case TYPE_I32x4: for (int i = 0; i < 4; i++) p.i32[i] = (int32_t) v[i]; break;
case TYPE_U32x2: for (int i = 0; i < 2; i++) p.u32[i] = (uint32_t) v[i]; break;
case TYPE_U32x3: for (int i = 0; i < 3; i++) p.u32[i] = (uint32_t) v[i]; break;
case TYPE_U32x4: for (int i = 0; i < 4; i++) p.u32[i] = (uint32_t) v[i]; break;
case TYPE_F16x2: for (int i = 0; i < 2; i++) p.u16[i] = float32to16(v[i]); break;
case TYPE_F16x4: for (int i = 0; i < 4; i++) p.u16[i] = float32to16(v[i]); break;
case TYPE_F32x2: memcpy(data, v, 2 * sizeof(float)); break;
case TYPE_F32x3: memcpy(data, v, 3 * sizeof(float)); break;
case TYPE_F32x4: memcpy(data, v, 4 * sizeof(float)); break;
case TYPE_MAT2: for (int i = 0; i < 2; i++) memcpy(p.f32 + 2 * i, v + 4 * i, 2 * sizeof(float)); break;
case TYPE_MAT3: for (int i = 0; i < 3; i++) memcpy(p.f32 + 4 * i, v + 4 * i, 3 * sizeof(float)); break;
case TYPE_MAT4: memcpy(data, v, 16 * sizeof(float)); break;
default: lovrUnreachable();
}
}
static void luax_checkfieldt(lua_State* L, int index, const DataField* field, void* data) {
luax_fieldcheck(L, lua_istable(L, index), index, field, false);
if (index < 0) index += lua_gettop(L) + 1;
int n = typeComponents[field->type];
for (int i = 1; i <= n; i++) {
lua_rawgeti(L, index, i);
}
luax_checkfieldn(L, -n, field, data);
lua_pop(L, n);
}
static void luax_checkstruct(lua_State* L, int index, const DataField* structure, char* data) {
luax_fieldcheck(L, lua_istable(L, index), index, structure, false);
if (index < 0) index += lua_gettop(L) + 1;
uint32_t length = luax_len(L, index);
uint32_t f = 0;
// Number keys
for (uint32_t i = 1; i <= length && f < structure->fieldCount; f++) {
lua_rawgeti(L, index, i);
const DataField* field = &structure->fields[f];
if (field->length == 0 && field->fieldCount == 0 && lua_type(L, -1) == LUA_TNUMBER) {
int n = typeComponents[field->type];
for (int c = 1; c < n; c++) lua_rawgeti(L, index, i + c);
luax_checkfieldn(L, -n, field, data + field->offset);
lua_pop(L, n);
i += n;
} else {
luax_checkbufferdata(L, -1, field, data + field->offset);
lua_pop(L, 1);
i++;
}
}
// String keys
while (f < structure->fieldCount && structure->fields[f].name) {
const DataField* field = &structure->fields[f++];
lua_getfield(L, index, field->name);
if (lua_isnil(L, -1)) {
memset(data + field->offset, 0, MAX(field->length, 1) * field->stride);
} else {
luax_checkbufferdata(L, -1, field, data + field->offset);
}
lua_pop(L, 1);
}
}
static void luax_checkarray(lua_State* L, int index, int start, uint32_t count, const DataField* array, char* data) {
luax_fieldcheck(L, lua_istable(L, index), index, array, true);
uint32_t length = luax_len(L, index);
count = MIN(count, (length - start + 1));
if (array->fieldCount > 0) {
for (uint32_t i = 0; i < count; i++, data += array->stride) {
lua_rawgeti(L, index, start + i);
luax_checkstruct(L, -1, array, data);
lua_pop(L, 1);
}
} else {
lua_rawgeti(L, index, start);
int type = lua_type(L, -1);
lua_pop(L, 1);
if (type == LUA_TNUMBER) {
if (index < 0) index += lua_gettop(L) + 1;
uint32_t n = typeComponents[array->type];
count = MIN(count, (length - start + 1) / n);
for (uint32_t i = 0; i < count; i += n, data += array->stride) {
for (uint32_t j = 0; j < n; j++) {
lua_rawgeti(L, index, start + i + j);
}
luax_checkfieldn(L, -n, array, data);
lua_pop(L, n);
}
} else if (type == LUA_TUSERDATA || type == LUA_TLIGHTUSERDATA) {
for (uint32_t i = 0; i < count; i++, data += array->stride) {
lua_rawgeti(L, index, start + i);
luax_checkfieldv(L, -1, array, data);
lua_pop(L, 1);
}
} else if (type == LUA_TTABLE) {
for (uint32_t i = 0; i < count; i++, data += array->stride) {
lua_rawgeti(L, index, start + i);
luax_checkfieldt(L, -1, array, data);
lua_pop(L, 1);
}
} else {
lua_rawgeti(L, index, start);
luax_fieldcheck(L, type == LUA_TNIL, -1, array, false);
lua_pop(L, 1);
}
}
}
void luax_checkbufferdata(lua_State* L, int index, const DataField* field, char* data) {
int type = lua_type(L, index);
if (field->length > 0) {
luax_checkarray(L, index, 1, field->length, field, data);
} else if (field->fieldCount > 0) {
luax_checkstruct(L, index, field, data);
} else if (typeComponents[field->type] == 1) {
luax_checkfieldn(L, index, field, data);
} else if (type == LUA_TUSERDATA || type == LUA_TLIGHTUSERDATA) {
luax_checkfieldv(L, index, field, data);
} else if (type == LUA_TTABLE) {
luax_checkfieldt(L, index, field, data);
} else {
luax_fielderror(L, index, field, false);
}
}
static int luax_pushfieldn(lua_State* L, DataType type, char* data) {
DataPointer p = { .raw = data };
switch (type) {
case TYPE_I8x4: for (int i = 0; i < 4; i++) lua_pushinteger(L, p.i8[i]); return 4;
case TYPE_U8x4: for (int i = 0; i < 4; i++) lua_pushinteger(L, p.u8[i]); return 4;
case TYPE_SN8x4: for (int i = 0; i < 4; i++) lua_pushnumber(L, MAX((float) p.i8[i] / 127, -1.f)); return 4;
case TYPE_UN8x4: for (int i = 0; i < 4; i++) lua_pushnumber(L, (float) p.u8[i] / 255); return 4;
case TYPE_SN10x3: for (int i = 0; i < 3; i++) lua_pushnumber(L, (float) ((p.i32[0] >> (10 * i)) & 0x3ff) / 511.f); return 3;
case TYPE_UN10x3: for (int i = 0; i < 3; i++) lua_pushnumber(L, (float) ((p.u32[0] >> (10 * i)) & 0x3ff) / 1023.f); return 3;
case TYPE_I16x2: for (int i = 0; i < 2; i++) lua_pushinteger(L, p.i16[i]); return 2;
case TYPE_I16x4: for (int i = 0; i < 4; i++) lua_pushinteger(L, p.i16[i]); return 4;
case TYPE_U16x2: for (int i = 0; i < 2; i++) lua_pushinteger(L, p.u16[i]); return 2;
case TYPE_U16x4: for (int i = 0; i < 4; i++) lua_pushinteger(L, p.u16[i]); return 4;
case TYPE_SN16x2: for (int i = 0; i < 2; i++) lua_pushnumber(L, MAX((float) p.i16[i] / 32767, -1.f)); return 2;
case TYPE_SN16x4: for (int i = 0; i < 4; i++) lua_pushnumber(L, MAX((float) p.i16[i] / 32767, -1.f)); return 4;
case TYPE_UN16x2: for (int i = 0; i < 2; i++) lua_pushnumber(L, (float) p.u16[i] / 65535); return 2;
case TYPE_UN16x4: for (int i = 0; i < 4; i++) lua_pushnumber(L, (float) p.u16[i] / 65535); return 4;
case TYPE_I32: lua_pushinteger(L, p.i32[0]); return 1;
case TYPE_I32x2: for (int i = 0; i < 2; i++) lua_pushinteger(L, p.i32[i]); return 2;
case TYPE_I32x3: for (int i = 0; i < 3; i++) lua_pushinteger(L, p.i32[i]); return 3;
case TYPE_I32x4: for (int i = 0; i < 4; i++) lua_pushinteger(L, p.i32[i]); return 4;
case TYPE_U32: lua_pushinteger(L, p.u32[0]); return 1;
case TYPE_U32x2: for (int i = 0; i < 2; i++) lua_pushinteger(L, p.u32[i]); return 2;
case TYPE_U32x3: for (int i = 0; i < 3; i++) lua_pushinteger(L, p.u32[i]); return 3;
case TYPE_U32x4: for (int i = 0; i < 4; i++) lua_pushinteger(L, p.u32[i]); return 4;
case TYPE_F16x2: for (int i = 0; i < 2; i++) lua_pushnumber(L, float16to32(p.u16[i])); return 2;
case TYPE_F16x4: for (int i = 0; i < 4; i++) lua_pushnumber(L, float16to32(p.u16[i])); return 4;
case TYPE_F32: lua_pushnumber(L, p.f32[0]); return 1;
case TYPE_F32x2: for (int i = 0; i < 2; i++) lua_pushnumber(L, p.f32[i]); return 2;
case TYPE_F32x3: for (int i = 0; i < 3; i++) lua_pushnumber(L, p.f32[i]); return 3;
case TYPE_F32x4: for (int i = 0; i < 4; i++) lua_pushnumber(L, p.f32[i]); return 4;
case TYPE_MAT2: for (int i = 0; i < 4; i++) lua_pushnumber(L, p.f32[i]); return 4;
case TYPE_MAT3: for (int i = 0; i < 9; i++) lua_pushnumber(L, p.f32[4 * i / 3 + i % 3]); return 9;
case TYPE_MAT4: for (int i = 0; i < 16; i++) lua_pushnumber(L, p.f32[i]); return 16;
case TYPE_INDEX16: lua_pushinteger(L, p.u16[0] + 1); return 1;
case TYPE_INDEX32: lua_pushinteger(L, p.u32[0] + 1); return 1;
default: lovrUnreachable(); return 0;
}
}
int luax_pushbufferdata(lua_State* L, const DataField* format, uint32_t count, char* data) {
if (format->length > 0 && count > 0) {
lua_createtable(L, count, 0);
if (format->fieldCount > 0) {
for (uint32_t i = 0; i < count; i++, data += format->stride) {
luax_pushbufferdata(L, format, 0, data);
lua_rawseti(L, -2, i + 1);
}
} else {
int n = typeComponents[format->type];
for (uint32_t i = 0; i < count; i++, data += format->stride) {
luax_pushfieldn(L, format->type, data);
for (int c = 0; c < n; c++) {
lua_rawseti(L, -1 - n + c, i * n + c + 1);
}
}
}
return 1;
} else if (format->fieldCount > 0) {
lua_createtable(L, 0, format->fieldCount);
for (uint32_t f = 0; f < format->fieldCount; f++) {
const DataField* field = &format->fields[f];
if (field->length > 0) {
luax_pushbufferdata(L, field, field->length, data + field->offset);
} else if (field->fieldCount > 0) {
luax_pushbufferdata(L, field, 0, data + field->offset);
} else {
uint32_t n = typeComponents[field->type];
if (n > 1) {
lua_createtable(L, n, 0);
luax_pushfieldn(L, field->type, data + field->offset);
for (uint32_t c = 0; c < n; c++) {
lua_rawseti(L, -1 - n + c, n - c);
}
} else {
luax_pushfieldn(L, field->type, data + field->offset);
}
}
if (field->name) {
lua_setfield(L, -2, field->name);
} else {
lua_rawseti(L, -2, f + 1);
}
}
return 1;
} else {
return luax_pushfieldn(L, format->type, data);
}
}
int luax_gettablestride(lua_State* L, int type) {
return typeComponents[type];
}
static int l_lovrBufferGetSize(lua_State* L) {
Buffer* buffer = luax_checktype(L, 1, Buffer);
const BufferInfo* info = lovrBufferGetInfo(buffer);
lua_pushinteger(L, info->size);
return 1;
}
static int l_lovrBufferGetLength(lua_State* L) {
Buffer* buffer = luax_checktype(L, 1, Buffer);
const DataField* format = lovrBufferGetInfo(buffer)->format;
if (format) {
lua_pushinteger(L, format->length);
} else {
lua_pushnil(L);
}
return 1;
}
static int l_lovrBufferGetStride(lua_State* L) {
Buffer* buffer = luax_checktype(L, 1, Buffer);
const DataField* format = lovrBufferGetInfo(buffer)->format;
if (format) {
lua_pushinteger(L, format->stride);
} else {
lua_pushnil(L);
}
return 1;
}
void luax_pushbufferformat(lua_State* L, const DataField* fields, uint32_t count) {
lua_createtable(L, count, 0);
for (uint32_t i = 0; i < count; i++) {
const DataField* field = &fields[i];
lua_newtable(L);
lua_pushstring(L, field->name);
lua_setfield(L, -2, "name");
if (field->fieldCount > 0) {
luax_pushbufferformat(L, field->fields, field->fieldCount);
} else {
luax_pushenum(L, DataType, field->type);
}
lua_setfield(L, -2, "type");
lua_pushinteger(L, field->offset);
lua_setfield(L, -2, "offset");
if (field->length > 0) {
lua_pushinteger(L, field->length);
lua_setfield(L, -2, "length");
lua_pushinteger(L, field->stride);
lua_setfield(L, -2, "stride");
}
lua_rawseti(L, -2, i + 1);
}
}
static int l_lovrBufferGetFormat(lua_State* L) {
Buffer* buffer = luax_checktype(L, 1, Buffer);
const DataField* format = lovrBufferGetInfo(buffer)->format;
if (format) {
if (format->fieldCount > 0) {
luax_pushbufferformat(L, format->fields, format->fieldCount);
} else {
luax_pushbufferformat(L, format, 1);
}
} else {
lua_pushnil(L);
}
return 1;
}
static int l_lovrBufferNewReadback(lua_State* L) {
Buffer* buffer = luax_checktype(L, 1, Buffer);
uint32_t offset = luax_optu32(L, 2, 0);
uint32_t extent = luax_optu32(L, 3, ~0u);
Readback* readback = lovrReadbackCreateBuffer(buffer, offset, extent);
luax_pushtype(L, Readback, readback);
lovrRelease(readback, lovrReadbackDestroy);
return 1;
}
static int l_lovrBufferGetData(lua_State* L) {
Buffer* buffer = luax_checktype(L, 1, Buffer);
const DataField* format = lovrBufferGetInfo(buffer)->format;
lovrCheck(format, "Buffer:getData requires the Buffer to have a format");
if (format->length > 0) {
uint32_t index = luax_optu32(L, 2, 1) - 1;
lovrCheck(index < format->length, "Buffer:getData index exceeds the Buffer's length");
uint32_t count = luax_optu32(L, 3, format->length - index);
void* data = lovrBufferGetData(buffer, index * format->stride, count * format->stride);
return luax_pushbufferdata(L, format, count, data);
} else {
void* data = lovrBufferGetData(buffer, 0, format->stride);
return luax_pushbufferdata(L, format, 0, data);
}
}
static int l_lovrBufferSetData(lua_State* L) {
Buffer* buffer = luax_checktype(L, 1, Buffer);
const BufferInfo* info = lovrBufferGetInfo(buffer);
const DataField* format = info->format;
if (format) {
if (format->length > 0) {
luax_fieldcheck(L, lua_istable(L, 2), 2, format, -1);
uint32_t length = luax_len(L, 2);
uint32_t dstIndex = luax_optu32(L, 3, 1) - 1;
uint32_t srcIndex = luax_optu32(L, 4, 1) - 1;
lua_rawgeti(L, 2, srcIndex + 1);
uint32_t tstride = format->fieldCount == 0 && lua_type(L, -1) == LUA_TNUMBER ? typeComponents[format->type] : 1;
lua_pop(L, 1);
uint32_t limit = MIN(format->length - dstIndex, (length - srcIndex) / tstride);
uint32_t count = luax_optu32(L, 5, limit);
char* data = lovrBufferSetData(buffer, dstIndex * format->stride, count * format->stride);
luax_checkarray(L, 2, srcIndex + 1, count, format, data);
} else {
luaL_checkany(L, 2);
luax_checkbufferdata(L, 2, format, lovrBufferSetData(buffer, 0, format->stride));
}
return 0;
}
Blob* blob = luax_totype(L, 2, Blob);
if (blob) {
uint32_t dstOffset = luax_optu32(L, 3, 0);
uint32_t srcOffset = luax_optu32(L, 4, 0);
lovrCheck(dstOffset < info->size, "Buffer offset is bigger than the size of the Buffer");
lovrCheck(srcOffset < blob->size, "Blob offset is bigger than the size of the Blob");
uint32_t limit = (uint32_t) MIN(info->size - dstOffset, blob->size - srcOffset);
uint32_t extent = luax_optu32(L, 5, limit);
lovrCheck(extent <= info->size - dstOffset, "Buffer copy range exceeds the size of the target Buffer");
lovrCheck(extent <= blob->size - srcOffset, "Buffer copy range exceeds the size of the source Blob");
void* data = lovrBufferSetData(buffer, dstOffset, extent);
memcpy(data, (char*) blob->data + srcOffset, extent);
return 0;
}
Buffer* src = luax_totype(L, 2, Buffer);
if (src) {
Buffer* dst = buffer;
uint32_t dstOffset = luax_optu32(L, 3, 0);
uint32_t srcOffset = luax_optu32(L, 4, 0);
const BufferInfo* dstInfo = info;
const BufferInfo* srcInfo = lovrBufferGetInfo(src);
uint32_t limit = MIN(dstInfo->size - dstOffset, srcInfo->size - srcOffset);
uint32_t extent = luax_optu32(L, 5, limit);
lovrBufferCopy(src, dst, srcOffset, dstOffset, extent);
return 0;
}
return luax_typeerror(L, 2, "Blob or Buffer");
}
static int l_lovrBufferMapData(lua_State* L) {
Buffer* buffer = luax_checktype(L, 1, Buffer);
uint32_t offset = luax_optu32(L, 2, 0);
uint32_t extent = luax_optu32(L, 3, ~0u);
void* pointer = lovrBufferSetData(buffer, offset, extent);
lua_pushlightuserdata(L, pointer);
return 1;
}
static int l_lovrBufferClear(lua_State* L) {
Buffer* buffer = luax_checktype(L, 1, Buffer);
uint32_t offset = luax_optu32(L, 2, 0);
uint32_t extent = luax_optu32(L, 3, ~0u);
uint32_t value = (uint32_t) luaL_optinteger(L, 4, 0);
lovrBufferClear(buffer, offset, extent, value);
return 0;
}
const luaL_Reg lovrBuffer[] = {
{ "getSize", l_lovrBufferGetSize },
{ "getLength", l_lovrBufferGetLength },
{ "getStride", l_lovrBufferGetStride },
{ "getFormat", l_lovrBufferGetFormat },
{ "newReadback", l_lovrBufferNewReadback },
{ "getData", l_lovrBufferGetData },
{ "setData", l_lovrBufferSetData },
{ "mapData", l_lovrBufferMapData },
{ "clear", l_lovrBufferClear },
{ NULL, NULL }
};