lovr/src/core
bjorn ede1036694 Temporary Passes;
Sigh, back to getPass.  I don't even know at this point.  Basically now
that we came up with a half-solution for temp buffers, it makes sense to
apply this to passes as well, since we aren't going with the workstream
idea and temp passes are more convenient than retained passes.
2022-08-25 21:57:15 -07:00
..
fs.c filesystem.append didn't append in Unix 2021-02-08 16:08:29 -07:00
fs.h Move core/fs paths to core/os; 2020-06-25 13:28:40 -06:00
gpu.h Temporary Passes; 2022-08-25 21:57:15 -07:00
gpu_vk.c Temporary Passes; 2022-08-25 21:57:15 -07:00
gpu_webgpu.c Add gpu_webgpu; 2022-04-21 17:58:26 -07:00
maf.h Fix mat4_getFov; 2022-08-04 21:55:22 -07:00
os.h Move window opening to lovr.system; 2022-05-09 12:43:19 -07:00
os_android.c rm EGL/X11; Android fixes; 2022-06-20 18:23:28 -07:00
os_glfw.h Add os_get_glfw_window; 2022-08-12 21:09:40 -07:00
os_linux.c os_linux: implement virtual memory allocator; 2021-07-09 18:39:23 -07:00
os_macos.c macOS: implement virtual memory functions; 2022-05-09 12:41:21 -07:00
os_wasm.c Move window opening to lovr.system; 2022-05-09 12:43:19 -07:00
os_win32.c os_win32: add virtual memory functions; 2022-04-26 22:44:06 -07:00
spv.c Fix SPV type conversion for vec 2022-08-19 20:10:58 -07:00
spv.h Fix most windows warnings in graphics code; 2022-08-06 18:05:30 -07:00
zip.c Fix gcc warnings; 2021-02-19 23:44:23 -07:00
zip.h zip: read compressed size from central directory; 2020-02-21 15:44:48 -08:00