mirror of https://github.com/bjornbytes/lovr.git
af8f650a07
Currently, the amount of memory allocated for a map can sometimes be different depending on whether it was allocated with an initial capacity or the items were added iteratively. This causes problems for people that want to copy data between maps that have the same number of elements. Now, the size of a map will always be the same for a given number of elements, regardless of how the elements are added. Plus this gets rid of the weird prevpo2 function. Yay. |
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api | ||
core | ||
lib | ||
modules | ||
main.c | ||
util.c | ||
util.h |