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lovr/src/api
2020-05-02 13:09:10 -06:00
..
api.c Convert stuff over to use new enum system; 2020-02-16 18:31:02 -08:00
api.h Convert stuff over to use new enum system; 2020-02-16 18:31:02 -08:00
l_audio.c audio: rm paused and stopped states; rm rewind; 2020-02-26 00:25:49 -08:00
l_audio_microphone.c Microphone:getData supports sampleCount/destination; 2020-01-22 15:36:41 -08:00
l_audio_source.c audio: rm paused and stopped states; rm rewind; 2020-02-26 00:25:49 -08:00
l_data.c Allow initializing empty TextureData with Blob; 2020-03-29 13:47:57 -06:00
l_data_audioStream.c SoundData: has-a blob instead of is-a blob 2020-01-19 17:50:04 +01:00
l_data_blob.c api: try new file naming convention; Tupfile: cleanup; 2019-12-31 19:31:44 -08:00
l_data_modelData.c api: try new file naming convention; Tupfile: cleanup; 2019-12-31 19:31:44 -08:00
l_data_rasterizer.c api: try new file naming convention; Tupfile: cleanup; 2019-12-31 19:31:44 -08:00
l_data_soundData.c Minor style stuff; 2020-01-22 15:41:48 -08:00
l_data_textureData.c Convert stuff over to use new enum system; 2020-02-16 18:31:02 -08:00
l_event.c Add resize event; lovr.resize callback; 2020-05-02 13:09:10 -06:00
l_filesystem.c Improve lovr.filesystem.load errors; 2020-02-22 00:30:30 -08:00
l_graphics.c Fix lovr.graphics.getDefaultFilter; 2020-03-05 19:27:08 -08:00
l_graphics_canvas.c api: try new file naming convention; Tupfile: cleanup; 2019-12-31 19:31:44 -08:00
l_graphics_font.c api: try new file naming convention; Tupfile: cleanup; 2019-12-31 19:31:44 -08:00
l_graphics_material.c Convert stuff over to use new enum system; 2020-02-16 18:31:02 -08:00
l_graphics_mesh.c Opaque Mesh; Opaque OpenGL; 2020-02-23 00:29:21 -08:00
l_graphics_model.c Convert stuff over to use new enum system; 2020-02-16 18:31:02 -08:00
l_graphics_shader.c Fix sampler uniform error message enum; 2020-03-14 16:46:35 -07:00
l_graphics_shaderBlock.c Convert stuff over to use new enum system; 2020-02-16 18:31:02 -08:00
l_graphics_texture.c Allow anisotropy to be used with any TextureFilter; 2020-03-05 09:46:49 -08:00
l_headset.c Add preliminary WebXR backend; 2020-03-04 22:47:24 -08:00
l_lovr.c platform -> os; 2019-12-13 19:55:46 -08:00
l_math.c Make math module work better in threads; 2020-01-14 00:39:38 -08:00
l_math_curve.c Curve:render always returns 2 points if it's a line; 2020-01-14 01:08:57 -08:00
l_math_randomGenerator.c api: try new file naming convention; Tupfile: cleanup; 2019-12-31 19:31:44 -08:00
l_math_vectors.c Fix -Wshadow; 2020-01-23 11:18:04 -08:00
l_physics.c Convert stuff over to use new enum system; 2020-02-16 18:31:02 -08:00
l_physics_collider.c Fix collider setOrientation() and setPose() 2020-04-28 20:15:09 +03:00
l_physics_joints.c Convert stuff over to use new enum system; 2020-02-16 18:31:02 -08:00
l_physics_shapes.c Convert stuff over to use new enum system; 2020-02-16 18:31:02 -08:00
l_physics_world.c Initialize inertia information for new colliders 2020-04-29 23:05:11 +03:00
l_thread.c Commenting; 2020-01-15 17:56:09 -08:00
l_thread_channel.c api: try new file naming convention; Tupfile: cleanup; 2019-12-31 19:31:44 -08:00
l_thread_thread.c api: try new file naming convention; Tupfile: cleanup; 2019-12-31 19:31:44 -08:00
l_timer.c Fix windows build; 2019-08-26 15:53:10 -07:00