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There are some attributes that don't have a location (gl_InstanceID is being reported for some reason). Their location is -1 and this causes a left shift of a negative value which is undefined. |
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.. | ||
buffer.h | ||
canvas.h | ||
font.c | ||
font.h | ||
graphics.c | ||
graphics.h | ||
material.c | ||
material.h | ||
mesh.h | ||
model.c | ||
model.h | ||
opengl.c | ||
shader.h | ||
texture.h |