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lovr/src/data/textureData.c
2018-07-24 19:14:29 -07:00

245 lines
8.2 KiB
C

#include "data/textureData.h"
#include "filesystem/file.h"
#include "math/math.h"
#include "lib/dds.h"
#include "lib/stb/stb_image.h"
#include "lib/stb/stb_image_write.h"
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#define FOUR_CC(a, b, c, d) ((uint32_t) (((d)<<24) | ((c)<<16) | ((b)<<8) | (a)))
// Modified from ddsparse (https://bitbucket.org/slime73/ddsparse)
static int parseDDS(uint8_t* data, size_t size, TextureData* textureData) {
if (size < sizeof(uint32_t) + sizeof(DDSHeader) || *(uint32_t*) data != FOUR_CC('D', 'D', 'S', ' ')) {
return 1;
}
// Header
size_t offset = sizeof(uint32_t);
DDSHeader* header = (DDSHeader*) (data + offset);
offset += sizeof(DDSHeader);
if (header->size != sizeof(DDSHeader) || header->format.size != sizeof(DDSPixelFormat)) {
return 1;
}
// DX10 header
if ((header->format.flags & DDPF_FOURCC) && (header->format.fourCC == FOUR_CC('D', 'X', '1', '0'))) {
if (size < (sizeof(uint32_t) + sizeof(DDSHeader) + sizeof(DDSHeader10))) {
return 1;
}
DDSHeader10* header10 = (DDSHeader10*) (data + offset);
offset += sizeof(DDSHeader10);
// Only accept 2D textures
D3D10ResourceDimension dimension = header10->resourceDimension;
if (dimension != D3D10_RESOURCE_DIMENSION_TEXTURE2D && dimension != D3D10_RESOURCE_DIMENSION_UNKNOWN) {
return 1;
}
// Can't deal with texture arrays and cubemaps.
if (header10->arraySize > 1) {
return 1;
}
// Ensure DXT 1/3/5
switch (header10->dxgiFormat) {
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC1_UNORM:
case DXGI_FORMAT_BC1_UNORM_SRGB:
textureData->format = FORMAT_DXT1;
break;
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC2_UNORM:
case DXGI_FORMAT_BC2_UNORM_SRGB:
textureData->format = FORMAT_DXT3;
break;
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC3_UNORM:
case DXGI_FORMAT_BC3_UNORM_SRGB:
textureData->format = FORMAT_DXT5;
break;
default:
return 1;
}
} else {
if ((header->format.flags & DDPF_FOURCC) == 0) {
return 1;
}
// Ensure DXT 1/3/5
switch (header->format.fourCC) {
case FOUR_CC('D', 'X', 'T', '1'): textureData->format = FORMAT_DXT1; break;
case FOUR_CC('D', 'X', 'T', '3'): textureData->format = FORMAT_DXT3; break;
case FOUR_CC('D', 'X', 'T', '5'): textureData->format = FORMAT_DXT5; break;
default: return 1;
}
}
int width = textureData->width = header->width;
int height = textureData->height = header->height;
int mipmapCount = header->mipMapCount;
int blockBytes = 0;
switch (textureData->format) {
case FORMAT_DXT1: blockBytes = 8; break;
case FORMAT_DXT3: blockBytes = 16; break;
case FORMAT_DXT5: blockBytes = 16; break;
default: break;
}
// Load mipmaps
for (int i = 0; i < mipmapCount; i++) {
size_t numBlocksWide = width ? MAX(1, (width + 3) / 4) : 0;
size_t numBlocksHigh = height ? MAX(1, (height + 3) / 4) : 0;
size_t mipmapSize = numBlocksWide * numBlocksHigh * blockBytes;
// Overflow check
if (mipmapSize == 0 || (offset + mipmapSize) > size) {
vec_deinit(&textureData->mipmaps);
return 1;
}
Mipmap mipmap = { .width = width, .height = height, .data = &data[offset], .size = mipmapSize };
vec_push(&textureData->mipmaps, mipmap);
offset += mipmapSize;
width = MAX(width >> 1, 1);
height = MAX(height >> 1, 1);
}
textureData->blob.data = NULL;
return 0;
}
TextureData* lovrTextureDataGetBlank(int width, int height, uint8_t value, TextureFormat format) {
TextureData* textureData = lovrAlloc(TextureData, lovrTextureDataDestroy);
if (!textureData) return NULL;
size_t pixelSize = 0;
switch (format) {
case FORMAT_RGB: pixelSize = 3; break;
case FORMAT_RGBA: pixelSize = 4; break;
case FORMAT_RGBA4: pixelSize = 2; break;
case FORMAT_RGBA16F: pixelSize = 8; break;
case FORMAT_RGBA32F: pixelSize = 16; break;
case FORMAT_R16F: pixelSize = 2; break;
case FORMAT_R32F: pixelSize = 4; break;
case FORMAT_RGB565: pixelSize = 2; break;
case FORMAT_RGB5A1: pixelSize = 2; break;
case FORMAT_RGB10A2: pixelSize = 4; break;
case FORMAT_RG11B10F: pixelSize = 4; break;
case FORMAT_DXT1:
case FORMAT_DXT3:
case FORMAT_DXT5:
lovrThrow("Unable to create a blank compressed texture");
return NULL;
}
lovrAssert(width > 0 && height > 0, "TextureData dimensions must be positive");
size_t size = width * height * pixelSize;
textureData->width = width;
textureData->height = height;
textureData->format = format;
textureData->blob.size = size;
textureData->blob.data = memset(malloc(size), value, size);
vec_init(&textureData->mipmaps);
return textureData;
}
TextureData* lovrTextureDataGetEmpty(int width, int height, TextureFormat format) {
TextureData* textureData = lovrAlloc(TextureData, lovrTextureDataDestroy);
if (!textureData) return NULL;
lovrAssert(width > 0 && height > 0, "TextureData dimensions must be positive");
textureData->width = width;
textureData->height = height;
textureData->format = format;
textureData->blob.data = NULL;
vec_init(&textureData->mipmaps);
return textureData;
}
TextureData* lovrTextureDataFromBlob(Blob* blob) {
TextureData* textureData = lovrAlloc(TextureData, lovrTextureDataDestroy);
if (!textureData) return NULL;
vec_init(&textureData->mipmaps);
if (!parseDDS(blob->data, blob->size, textureData)) {
textureData->source = blob;
lovrRetain(blob);
return textureData;
}
stbi_set_flip_vertically_on_load(1);
textureData->format = FORMAT_RGBA;
textureData->blob.data = stbi_load_from_memory(blob->data, blob->size, &textureData->width, &textureData->height, NULL, 4);
if (!textureData->blob.data) {
lovrThrow("Could not load texture data from '%s'", blob->name);
free(textureData);
return NULL;
}
return textureData;
}
Color lovrTextureDataGetPixel(TextureData* textureData, int x, int y) {
if (!textureData->blob.data || textureData->format != FORMAT_RGBA) {
return (Color) { 0, 0, 0, 0 };
}
bool inside = x >= 0 && y >= 0 && x <= (textureData->width - 1) && y <= (textureData->height - 1);
lovrAssert(inside, "getPixel coordinates must be in TextureData bounds");
size_t offset = 4 * ((textureData->height - (y + 1)) * textureData->width + x);
uint8_t* data = (uint8_t*) textureData->blob.data + offset;
return (Color) { data[0] / 255.f, data[1] / 255.f, data[2] / 255.f, data[3] / 255.f };
}
void lovrTextureDataSetPixel(TextureData* textureData, int x, int y, Color color) {
if (!textureData->blob.data || textureData->format != FORMAT_RGBA) {
return;
}
bool inside = x >= 0 && y >= 0 && x <= (textureData->width - 1) && y <= (textureData->height - 1);
lovrAssert(inside, "setPixel coordinates must be in TextureData bounds");
size_t offset = 4 * ((textureData->height - (y + 1)) * textureData->width + x);
uint8_t* data = (uint8_t*) textureData->blob.data + offset;
data[0] = (uint8_t) (color.r * 255.f + .5);
data[1] = (uint8_t) (color.g * 255.f + .5);
data[2] = (uint8_t) (color.b * 255.f + .5);
data[3] = (uint8_t) (color.a * 255.f + .5);
}
static void writeCallback(void* context, void* data, int size) {
File* file = context;
lovrFileWrite(file, data, size);
}
bool lovrTextureDataEncode(TextureData* textureData, const char* filename) {
File* file = NULL;
if ((file = lovrFileCreate(filename)) == NULL || lovrFileOpen(file, OPEN_WRITE)) {
return false;
}
lovrAssert(textureData->format == FORMAT_RGB || textureData->format == FORMAT_RGBA, "Only RGB and RGBA TextureData can be encoded");
int components = textureData->format == FORMAT_RGB ? 3 : 4;
int width = textureData->width;
int height = textureData->height;
void* data = (uint8_t*) textureData->blob.data + (textureData->height - 1) * textureData->width * components;
size_t stride = -textureData->width * components;
bool success = stbi_write_png_to_func(writeCallback, file, width, height, components, data, stride);
lovrFileClose(file);
return success;
}
void lovrTextureDataDestroy(void* ref) {
TextureData* textureData = ref;
lovrRelease(textureData->source);
vec_deinit(&textureData->mipmaps);
lovrBlobDestroy(ref);
}