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lovr/src/modules/math/curve.c
2022-03-22 00:13:38 -07:00

139 lines
4.2 KiB
C

#include "math/curve.h"
#include "core/maf.h"
#include "util.h"
#include <stdlib.h>
#include <math.h>
struct Curve {
uint32_t ref;
arr_t(float) points;
};
// Explicit curve evaluation, unroll simple cases to avoid pow overhead
static void evaluate(float* restrict P, size_t n, float t, vec3 p) {
if (n == 2) {
p[0] = P[0] + (P[4] - P[0]) * t;
p[1] = P[1] + (P[5] - P[1]) * t;
p[2] = P[2] + (P[6] - P[2]) * t;
p[3] = P[3] + (P[7] - P[3]) * t;
} else if (n == 3) {
float t1 = (1 - t);
float a = t1 * t1;
float b = 2 * t1 * t;
float c = t * t;
p[0] = a * P[0] + b * P[4] + c * P[8];
p[1] = a * P[1] + b * P[5] + c * P[9];
p[2] = a * P[2] + b * P[6] + c * P[10];
p[3] = a * P[3] + b * P[7] + c * P[11];
} else if (n == 4) {
float t1 = (1 - t);
float a = t1 * t1 * t1;
float b = 3 * t1 * t1 * t;
float c = 3 * t1 * t * t;
float d = t * t * t;
p[0] = a * P[0] + b * P[4] + c * P[8] + d * P[12];
p[1] = a * P[1] + b * P[5] + c * P[9] + d * P[13];
p[2] = a * P[2] + b * P[6] + c * P[10] + d * P[14];
p[3] = a * P[3] + b * P[7] + c * P[11] + d * P[15];
} else {
float b = 1.f;
p[0] = p[1] = p[2] = p[3] = 0.f;
for (size_t i = 0; i < n; i++, b *= (float) (n - i) / i) {
float c1 = powf(1 - t, n - (i + 1));
float c2 = powf(t, i);
p[0] += b * c1 * c2 * P[i * 4 + 0];
p[1] += b * c1 * c2 * P[i * 4 + 1];
p[2] += b * c1 * c2 * P[i * 4 + 2];
p[3] += b * c1 * c2 * P[i * 4 + 3];
}
}
}
Curve* lovrCurveCreate(void) {
Curve* curve = calloc(1, sizeof(Curve));
lovrAssert(curve, "Out of memory");
curve->ref = 1;
arr_init(&curve->points, arr_alloc);
arr_reserve(&curve->points, 16);
return curve;
}
void lovrCurveDestroy(void* ref) {
Curve* curve = ref;
arr_free(&curve->points);
free(curve);
}
void lovrCurveEvaluate(Curve* curve, float t, vec3 p) {
lovrAssert(curve->points.length >= 8, "Need at least 2 points to evaluate a Curve");
lovrAssert(t >= 0.f && t <= 1.f, "Curve evaluation interval must be within [0, 1]");
evaluate(curve->points.data, curve->points.length / 4, t, p);
}
void lovrCurveGetTangent(Curve* curve, float t, vec3 p) {
float q[4];
size_t n = curve->points.length / 4;
evaluate(curve->points.data, n - 1, t, q);
evaluate(curve->points.data + 4, n - 1, t, p);
vec3_add(p, vec3_scale(q, -1.f));
vec3_normalize(p);
}
Curve* lovrCurveSlice(Curve* curve, float t1, float t2) {
lovrAssert(curve->points.length >= 8, "Need at least 2 points to slice a Curve");
lovrAssert(t1 >= 0.f && t2 <= 1.f, "Curve slice interval must be within [0, 1]");
Curve* new = lovrCurveCreate();
arr_reserve(&new->points, curve->points.length);
new->points.length = curve->points.length;
size_t n = curve->points.length / 4;
// Right half of split at t1
for (size_t i = 0; i < n - 1; i++) {
evaluate(curve->points.data + 4 * i, n - i, t1, new->points.data + 4 * i);
}
vec3_init(new->points.data + 4 * (n - 1), curve->points.data + 4 * (n - 1));
// Split segment at t2, taking left half
float t = (t2 - t1) / (1.f - t1);
for (size_t i = n - 1; i >= 1; i--) {
evaluate(new->points.data, i + 1, t, new->points.data + 4 * i);
}
return new;
}
size_t lovrCurveGetPointCount(Curve* curve) {
return curve->points.length / 4;
}
void lovrCurveGetPoint(Curve* curve, size_t index, vec3 point) {
vec3_init(point, curve->points.data + 4 * index);
}
void lovrCurveSetPoint(Curve* curve, size_t index, vec3 point) {
vec3_init(curve->points.data + 4 * index, point);
}
void lovrCurveAddPoint(Curve* curve, vec3 point, size_t index) {
// Reserve enough memory for 4 more floats, then record destination once memory is allocated
arr_reserve(&curve->points, curve->points.length + 4);
float* dest = curve->points.data + index * 4;
// Shift remaining points over (if any) to create empty space
if (index * 4 != curve->points.length) {
memmove(dest + 4, dest, (curve->points.length - index * 4) * sizeof(float));
}
// Fill the empty space with the new point
curve->points.length += 4;
memcpy(dest, point, 4 * sizeof(float));
}
void lovrCurveRemovePoint(Curve* curve, size_t index) {
arr_splice(&curve->points, index * 4, 4);
}