lovr/etc
bjorn a723ec7c5c Update error screen;
The error screen uses an orthographic projection when rendered in a
window, so the text is always the same size instead of scaling with the
window size.

Also you can close it with escape.
2023-05-12 17:16:22 +01:00
..
shaders Fix seam in equirect shader; 2023-05-10 18:14:09 +01:00
Activity.java rm oculus openxr loader; 2023-05-10 18:14:09 +01:00
AndroidManifest.xml Cleanup; 2023-01-30 19:44:23 -08:00
AppRun mv resources etc; 2022-03-30 12:34:34 -07:00
Info.plist v0.16.0; 2022-10-15 21:49:25 -07:00
VarelaRound.ttf mv resources etc; 2022-03-30 12:34:34 -07:00
boot.lua Update error screen; 2023-05-12 17:16:22 +01:00
logo.svg mv resources etc; 2022-03-30 12:34:34 -07:00
lovr.desktop mv resources etc; 2022-03-30 12:34:34 -07:00
lovr.html mv resources etc; 2022-03-30 12:34:34 -07:00
lovr.icns mv resources etc; 2022-03-30 12:34:34 -07:00
lovr.ico mv resources etc; 2022-03-30 12:34:34 -07:00
lovr.rc mv resources etc; 2022-03-30 12:34:34 -07:00
lovrc.bat CMake: Windows includes lovrc.bat in builds; 2022-12-30 21:20:27 -08:00
monkey.glb Compress monkey more; 2022-12-29 20:33:49 -08:00
monkey.h Compress monkey more; 2022-12-29 20:33:49 -08:00
monkeycrush.lua Fix monkeycrush index; 2022-12-29 20:33:49 -08:00
nogame.lua nogame: quit on escape; 2023-05-12 14:30:47 +01:00
shaders.h Pass rework; 2023-05-02 00:06:01 -07:00
webxr.js Add lovr.headset.isPassthroughEnabled and lovr.headset.setPassthroughEnabled; 2023-02-05 19:51:12 -08:00