..
api.c
Add optional mode argument to lovr.filesystem.load;
2023-06-28 16:10:30 -07:00
api.h
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_audio.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_audio_source.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_data.c
ModelData parses blend shapes;
2023-03-31 18:39:39 -07:00
l_data_blob.c
Fix some windows warnings;
2022-12-19 14:01:30 -08:00
l_data_image.c
Fix compatibility with Lua 5.2, 5.3, 5.4;
2022-11-24 14:33:55 -08:00
l_data_modelData.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_data_rasterizer.c
Fix compatibility with Lua 5.2, 5.3, 5.4;
2022-11-24 14:33:55 -08:00
l_data_sound.c
Fix compatibility with Lua 5.2, 5.3, 5.4;
2022-11-24 14:33:55 -08:00
l_event.c
lovr.recenter event; Use local-floor space by default;
2023-06-26 16:41:42 -07:00
l_filesystem.c
Add optional mode argument to lovr.filesystem.load;
2023-06-28 16:10:30 -07:00
l_graphics.c
Bugfixes;
2023-06-23 22:56:33 -07:00
l_graphics_buffer.c
Ignore empty tables when writing arrays;
2023-07-07 14:03:16 -07:00
l_graphics_font.c
Fix compatibility with Lua 5.2, 5.3, 5.4;
2022-11-24 14:33:55 -08:00
l_graphics_material.c
Fix compatibility with Lua 5.2, 5.3, 5.4;
2022-11-24 14:33:55 -08:00
l_graphics_model.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_graphics_pass.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_graphics_readback.c
Rename/refactor more Buffer stuff;
2023-06-23 21:14:19 -07:00
l_graphics_sampler.c
Fix compatibility with Lua 5.2, 5.3, 5.4;
2022-11-24 14:33:55 -08:00
l_graphics_shader.c
Fix compatibility with Lua 5.2, 5.3, 5.4;
2022-11-24 14:33:55 -08:00
l_graphics_texture.c
rm transfer passes; rm Tally for now;
2023-04-29 18:31:03 -07:00
l_headset.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_lovr.c
Fix compatibility with Lua 5.2, 5.3, 5.4;
2022-11-24 14:33:55 -08:00
l_math.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_math_curve.c
Organize math module files;
2023-02-07 21:44:43 -08:00
l_math_randomGenerator.c
Organize math module files;
2023-02-07 21:44:43 -08:00
l_math_vectors.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_physics.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_physics_collider.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_physics_joints.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_physics_shapes.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_physics_world.c
Change vec3 back to 3 floats; Clean up maf/vectors;
2023-07-10 17:51:24 -07:00
l_system.c
lovr.system.has/setKeyRepeat;
2023-06-28 18:45:34 -07:00
l_thread.c
Reorganize thread code;
2022-12-10 20:13:39 -08:00
l_thread_channel.c
Reorganize thread code;
2022-12-10 20:13:39 -08:00
l_thread_thread.c
Reorganize thread code;
2022-12-10 20:13:39 -08:00
l_timer.c
Fix compatibility with Lua 5.2, 5.3, 5.4;
2022-11-24 14:33:55 -08:00