lovr/src/modules/headset
bjorn 67e228125b Add d24 TextureFormat;
LÖVR uses d32f by default, but that's not guaranteed to be supported.

However, GPUs must support either d32f or d24, so we can fall back to
d24 reliably.
2024-03-29 18:07:25 -07:00
..
headset.c Refcounted modules; 2023-11-23 17:07:44 -08:00
headset.h Layer improvements; 2023-10-25 15:24:14 -07:00
headset_openxr.c Add d24 TextureFormat; 2024-03-29 18:07:25 -07:00
headset_simulator.c Add d24 TextureFormat; 2024-03-29 18:07:25 -07:00
headset_webxr.c feat: overlay layers 2023-08-18 11:30:58 -04:00