.. |
api.c
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Throw lua errors in the error handler;
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2019-09-24 12:04:36 -07:00 |
api.h
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Throw lua errors in the error handler;
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2019-09-24 12:04:36 -07:00 |
l_audio.c
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Fix windows build;
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2019-08-26 15:53:10 -07:00 |
l_audioStream.c
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Windows: Fix all the int warnings;
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2019-07-31 17:51:49 -07:00 |
l_blob.c
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Organize api folder;
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2019-05-19 00:31:42 -07:00 |
l_canvas.c
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Fix warnings on newer versions of gcc;
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2019-06-11 19:57:20 -07:00 |
l_channel.c
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Channel: cleanup;
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2019-07-11 11:29:18 -07:00 |
l_collider.c
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Fix Collider:addShape and Collider:removeShape;
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2019-10-08 15:45:53 -07:00 |
l_curve.c
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luax is now api;
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2019-08-21 15:27:26 -07:00 |
l_data.c
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Fix windows build;
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2019-08-26 15:53:10 -07:00 |
l_event.c
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Fix stack balance with luax_checkvariant;
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2019-10-22 16:42:10 -07:00 |
l_filesystem.c
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Don't mind me;
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2019-09-26 21:58:26 -07:00 |
l_font.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_graphics.c
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Modify GPU timer API;
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2019-09-18 18:21:38 -07:00 |
l_headset.c
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Finalize skeletal input API;
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2019-09-18 16:12:08 -07:00 |
l_joints.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_lovr.c
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luax is now api;
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2019-08-21 15:27:26 -07:00 |
l_material.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_math.c
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Fix windows build;
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2019-08-26 15:53:10 -07:00 |
l_mesh.c
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lovrGraphicsDrawMesh;
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2019-06-27 13:35:43 -07:00 |
l_microphone.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_model.c
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Model:getAnimationDuration;
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2019-09-19 19:21:31 -07:00 |
l_modelData.c
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Organize api folder;
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2019-05-19 00:31:42 -07:00 |
l_physics.c
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Fix windows build;
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2019-08-26 15:53:10 -07:00 |
l_randomGenerator.c
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Organize api folder;
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2019-05-19 00:31:42 -07:00 |
l_rasterizer.c
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Organize api folder;
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2019-05-19 00:31:42 -07:00 |
l_shader.c
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Vector rework;
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2019-07-16 20:30:51 -07:00 |
l_shaderBlock.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_shapes.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_soundData.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_source.c
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Windows: Fix all the int warnings;
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2019-07-31 17:51:49 -07:00 |
l_texture.c
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Start sized int conversions;
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2019-05-20 14:34:03 -07:00 |
l_textureData.c
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TextureData:paste;
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2019-06-20 23:36:18 -07:00 |
l_thread.c
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Organize api folder;
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2019-05-19 00:31:42 -07:00 |
l_thread_module.c
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Fix windows build;
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2019-08-26 15:53:10 -07:00 |
l_timer.c
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Fix windows build;
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2019-08-26 15:53:10 -07:00 |
l_vectors.c
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mat4 multiplication works with vec4;
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2019-10-13 16:02:21 -07:00 |
l_world.c
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Fix World:Collide to use new luax_checkshape
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2019-10-08 21:30:03 +02:00 |