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lovr/src/modules
bjorn d7c6461916 Render targets with mipmaps get transfer usage;
Also I think no mipmaps is more sane default for render targets.
2023-09-29 05:22:03 -07:00
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audio Change vec3 back to 3 floats; Clean up maf/vectors; 2023-07-10 17:51:24 -07:00
data Add Image:mapPixel; 2023-09-11 18:48:46 -07:00
event lovr.recenter event; Use local-floor space by default; 2023-06-26 16:41:42 -07:00
filesystem Fix prototypes; 2023-04-25 21:37:14 -07:00
graphics Render targets with mipmaps get transfer usage; 2023-09-29 05:22:03 -07:00
headset Mark blend passthrough mode as supported on Quest; 2023-09-24 22:07:37 -07:00
math Change vec3 back to 3 floats; Clean up maf/vectors; 2023-07-10 17:51:24 -07:00
physics World:isCollisionEnabledBetween takes nils; 2023-08-15 18:24:19 -07:00
system Scroll wheel changes simulated hand distance; 2023-07-02 16:08:00 -07:00
thread Replace tinycthread with C11 threads.h polyfill; 2023-09-21 23:26:16 -07:00
timer Fix prototypes; 2023-04-25 21:37:14 -07:00