.. |
api.c
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platform -> os;
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2019-12-13 19:55:46 -08:00 |
api.h
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Adjust includes;
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2019-12-10 13:01:28 -08:00 |
l_audio.c
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Fix windows build;
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2019-08-26 15:53:10 -07:00 |
l_audio_microphone.c
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Microphone:getData supports sampleCount/destination;
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2020-01-22 15:36:41 -08:00 |
l_audio_source.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_data.c
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Fix lovr.data.newBlob(blob);
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2020-01-13 20:39:43 -08:00 |
l_data_audioStream.c
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SoundData: has-a blob instead of is-a blob
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2020-01-19 17:50:04 +01:00 |
l_data_blob.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_data_modelData.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_data_rasterizer.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_data_soundData.c
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Minor style stuff;
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2020-01-22 15:41:48 -08:00 |
l_data_textureData.c
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Minor style stuff;
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2020-01-22 15:41:48 -08:00 |
l_event.c
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platform -> os;
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2019-12-13 19:55:46 -08:00 |
l_filesystem.c
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Slight update to lovrDirSep;
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2019-12-29 10:30:26 -08:00 |
l_graphics.c
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Add more graphics stats;
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2020-01-31 03:43:52 -08:00 |
l_graphics_canvas.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_graphics_font.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_graphics_material.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_graphics_mesh.c
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Mesh:setVertices(Blob);
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2020-01-14 00:22:35 -08:00 |
l_graphics_model.c
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Fix -Wshadow;
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2020-01-23 11:18:04 -08:00 |
l_graphics_shader.c
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Shader:hasBlock; Shader:sendBlock errors on missing block;
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2020-01-30 18:26:05 -08:00 |
l_graphics_shaderBlock.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_graphics_texture.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_headset.c
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Make splay axis 1D;
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2020-02-13 15:18:12 -08:00 |
l_lovr.c
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platform -> os;
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2019-12-13 19:55:46 -08:00 |
l_math.c
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Make math module work better in threads;
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2020-01-14 00:39:38 -08:00 |
l_math_curve.c
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Curve:render always returns 2 points if it's a line;
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2020-01-14 01:08:57 -08:00 |
l_math_randomGenerator.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_math_vectors.c
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Fix -Wshadow;
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2020-01-23 11:18:04 -08:00 |
l_physics.c
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Fix windows build;
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2019-08-26 15:53:10 -07:00 |
l_physics_collider.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_physics_joints.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_physics_shapes.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_physics_world.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_thread.c
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Commenting;
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2020-01-15 17:56:09 -08:00 |
l_thread_channel.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_thread_thread.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_timer.c
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Fix windows build;
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2019-08-26 15:53:10 -07:00 |