.. |
api.c
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Fix luax_vlog stack balancing;
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2020-07-28 15:31:02 -06:00 |
api.h
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lovr.log;
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2020-07-06 16:20:55 -06:00 |
l_audio.c
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Put all the audio stuff in one file;
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2020-05-03 12:54:35 -06:00 |
l_audio_microphone.c
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rm unused audio headers;
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2020-05-03 12:57:50 -06:00 |
l_audio_source.c
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Put all the audio stuff in one file;
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2020-05-03 12:54:35 -06:00 |
l_data.c
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Allow initializing empty TextureData with Blob;
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2020-03-29 13:47:57 -06:00 |
l_data_audioStream.c
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SoundData: has-a blob instead of is-a blob
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2020-01-19 17:50:04 +01:00 |
l_data_blob.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_data_modelData.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_data_rasterizer.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_data_soundData.c
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Minor style stuff;
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2020-01-22 15:41:48 -08:00 |
l_data_textureData.c
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Convert stuff over to use new enum system;
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2020-02-16 18:31:02 -08:00 |
l_event.c
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Add resize event; lovr.resize callback;
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2020-05-02 13:09:10 -06:00 |
l_filesystem.c
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Merge pull request #269 from jmiskovic/savemount
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2020-07-29 16:26:07 -06:00 |
l_graphics.c
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t.graphics.debug flag;
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2020-07-28 16:12:15 -06:00 |
l_graphics_canvas.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_graphics_font.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_graphics_material.c
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Convert stuff over to use new enum system;
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2020-02-16 18:31:02 -08:00 |
l_graphics_mesh.c
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Fix bug with Mesh:setVertices;
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2020-05-21 00:31:50 -06:00 |
l_graphics_model.c
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Convert stuff over to use new enum system;
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2020-02-16 18:31:02 -08:00 |
l_graphics_shader.c
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Fix sampler uniform error message enum;
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2020-03-14 16:46:35 -07:00 |
l_graphics_shaderBlock.c
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ShaderBlock:getShaderCode: add namespace support;
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2020-07-04 17:50:00 -06:00 |
l_graphics_texture.c
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Allow anisotropy to be used with any TextureFilter;
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2020-03-05 09:46:49 -08:00 |
l_headset.c
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Fix lovr.headset.getDriver when passed a Device;
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2020-08-04 12:19:22 -06:00 |
l_lovr.c
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platform -> os;
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2019-12-13 19:55:46 -08:00 |
l_math.c
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Make math module work better in threads;
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2020-01-14 00:39:38 -08:00 |
l_math_curve.c
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Curve:render always returns 2 points if it's a line;
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2020-01-14 01:08:57 -08:00 |
l_math_randomGenerator.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_math_vectors.c
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Initialize vec3 from mat4
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2020-06-28 11:49:43 +03:00 |
l_physics.c
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Physics API accepts both vec3 and number coords
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2020-05-10 01:12:45 +03:00 |
l_physics_collider.c
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Make physics orientation getters more consistent;
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2020-05-10 02:08:36 -06:00 |
l_physics_joints.c
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Limit simulation parameters to positive values
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2020-06-03 20:13:13 +03:00 |
l_physics_shapes.c
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Make physics orientation getters more consistent;
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2020-05-10 02:08:36 -06:00 |
l_physics_world.c
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Limit simulation parameters to positive values
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2020-06-03 20:13:13 +03:00 |
l_thread.c
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Commenting;
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2020-01-15 17:56:09 -08:00 |
l_thread_channel.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_thread_thread.c
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api: try new file naming convention; Tupfile: cleanup;
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2019-12-31 19:31:44 -08:00 |
l_timer.c
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Fix windows build;
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2019-08-26 15:53:10 -07:00 |