lovr/src/luax.h

38 lines
1.5 KiB
C

#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include "lib/map/map.h"
#pragma once
#define STRINGIFY(x) #x
#define luax_checktype(L, i, T) *(T**) luaL_checkudata(L, i, #T)
#define luax_checktypeof(L, i, T) \
*(T**) (luaL_argcheck(L, lua_touserdata(L, i), i, "Expected " STRINGIFY(T)), \
lua_getmetatable(L, i), \
lua_getfield(L, -1, "super"), \
lua_pushstring(L, #T), \
luaL_argcheck(L, lua_equal(L, -1, -2), i, "Expected " STRINGIFY(T)), \
lua_pop(L, 3), \
lua_touserdata(L, i))
#define luax_newobject(L, T, x) \
T** u = (T**) lua_newuserdata(L, sizeof(T**)); \
luax_registerobject(L, x); \
luaL_getmetatable(L, #T); \
lua_setmetatable(L, -2); \
*u = x;
#define luax_pushtype(L, T, x) \
if (!x) { lua_pushnil(L); } \
else if (!luax_getobject(L, x)) { luax_newobject(L, T, x); }
int luax_preloadmodule(lua_State* L, const char* key, lua_CFunction f);
void luax_registertype(lua_State* L, const char* name, const luaL_Reg* functions);
void luax_extendtype(lua_State* L, const char* base, const char* name, const luaL_Reg* baseFunctions, const luaL_Reg* functions);
int luax_releasetype(lua_State* L);
int luax_getobject(lua_State* L, void* object);
void luax_registerobject(lua_State* L, void* object);
void luax_pushenum(lua_State* L, map_int_t* map, int value);
void* luax_checkenum(lua_State* L, int index, map_int_t* map, const char* typeName);
void* luax_optenum(lua_State* L, int index, const char* fallback, map_int_t* map, const char* typeName);