shaders
Add var shader helper;
2022-09-22 20:44:06 -07:00
Activity.java
mv resources etc;
2022-03-30 12:34:34 -07:00
AndroidManifest_pico.xml
mv resources etc;
2022-03-30 12:34:34 -07:00
AppRun
mv resources etc;
2022-03-30 12:34:34 -07:00
Info.plist
mv resources etc;
2022-03-30 12:34:34 -07:00
VarelaRound.ttf
mv resources etc;
2022-03-30 12:34:34 -07:00
appveyor.yml
appveyor rebuilds when CMakeLists changes;
2022-08-06 18:56:52 -07:00
boot.lua
mv lovr.graphics.init lovr.graphics.initialize;
2022-09-10 10:22:52 -07:00
logo.svg
mv resources etc;
2022-03-30 12:34:34 -07:00
lovr.desktop
mv resources etc;
2022-03-30 12:34:34 -07:00
lovr.html
mv resources etc;
2022-03-30 12:34:34 -07:00
lovr.icns
mv resources etc;
2022-03-30 12:34:34 -07:00
lovr.ico
mv resources etc;
2022-03-30 12:34:34 -07:00
lovr.rc
mv resources etc;
2022-03-30 12:34:34 -07:00
monkey.glb
Pass:monkey;
2022-06-24 23:05:09 -07:00
monkey.h
Pass:monkey;
2022-06-24 23:05:09 -07:00
monkeycrush.lua
Pass:monkey;
2022-06-24 23:05:09 -07:00
nogame.lua
Make the logo a default shader;
2022-09-13 17:36:10 -07:00
shaders.h
Fix stereo mirror window;
2022-09-15 20:45:26 -07:00
webxr.js
mv resources etc;
2022-03-30 12:34:34 -07:00