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12 lines
205 B
GLSL
12 lines
205 B
GLSL
#version 460
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#extension GL_EXT_multiview : require
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layout(location = 0) in vec4 inColor;
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layout(location = 1) in vec2 inUV;
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layout(location = 0) out vec4 outColor;
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void main() {
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outColor = inColor;
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}
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