Avoid make recursing in case a directory is missing

This commit is contained in:
Erik Ekman 2021-08-18 12:36:20 +02:00
parent f5a82afe29
commit 6e4107a93b

View file

@ -18,7 +18,7 @@ RM_FLAGS=-f
TARGETOS = `uname` TARGETOS = `uname`
all: all:
@(cd src; $(MAKE) TARGETOS=$(TARGETOS) all) @(cd src && $(MAKE) TARGETOS=$(TARGETOS) all)
install: all install: all
$(MKDIR) $(MKDIR_FLAGS) $(DESTDIR)$(sbindir) $(MKDIR) $(MKDIR_FLAGS) $(DESTDIR)$(sbindir)
@ -41,12 +41,12 @@ uninstall:
test: all test: all
@echo "!! The check library is required for compiling and running the tests" @echo "!! The check library is required for compiling and running the tests"
@echo "!! Get it at https://libcheck.github.io/check/" @echo "!! Get it at https://libcheck.github.io/check/"
@(cd tests; $(MAKE) TARGETOS=$(TARGETOS) all) @(cd tests && $(MAKE) TARGETOS=$(TARGETOS) all)
clean: clean:
@echo "Cleaning..." @echo "Cleaning..."
@(cd src; $(MAKE) clean) @(cd src && $(MAKE) clean)
@(cd tests; $(MAKE) clean) @(cd tests && $(MAKE) clean)
@rm -rf bin iodine-latest* @rm -rf bin iodine-latest*
#Helper target for windows/android zipfiles #Helper target for windows/android zipfiles
@ -62,13 +62,13 @@ iodine-latest:
#non-PIE build for old android #non-PIE build for old android
cross-android-old: cross-android-old:
@(cd src; $(MAKE) base64u.c) @(cd src && $(MAKE) base64u.c)
@(cd src; ndk-build NDK_PROJECT_PATH=. APP_BUILD_SCRIPT=Android.mk APP_PLATFORM=android-3) @(cd src && ndk-build NDK_PROJECT_PATH=. APP_BUILD_SCRIPT=Android.mk APP_PLATFORM=android-3)
#Position-indepedent build for modern android #Position-indepedent build for modern android
cross-android: cross-android:
@(cd src; $(MAKE) base64u.c) @(cd src && $(MAKE) base64u.c)
@(cd src; ndk-build NDK_PROJECT_PATH=. APP_BUILD_SCRIPT=Android.16.mk APP_PLATFORM=android-16) @(cd src && ndk-build NDK_PROJECT_PATH=. APP_BUILD_SCRIPT=Android.16.mk APP_PLATFORM=android-16)
iodine-latest-android.zip: iodine-latest iodine-latest-android.zip: iodine-latest
@mv iodine-latest iodine-latest-android @mv iodine-latest iodine-latest-android
@ -92,19 +92,19 @@ iodine-latest-android.zip: iodine-latest
@zip -r iodine-latest-android.zip iodine-latest-android @zip -r iodine-latest-android.zip iodine-latest-android
cross-mingw32: cross-mingw32:
@(cd src; $(MAKE) TARGETOS=windows32 CC=i686-w64-mingw32-gcc all) @(cd src && $(MAKE) TARGETOS=windows32 CC=i686-w64-mingw32-gcc all)
cross-mingw64: cross-mingw64:
@(cd src; $(MAKE) TARGETOS=windows32 CC=x86_64-w64-mingw32-gcc all) @(cd src && $(MAKE) TARGETOS=windows32 CC=x86_64-w64-mingw32-gcc all)
iodine-latest-windows.zip: iodine-latest iodine-latest-windows.zip: iodine-latest
@mv iodine-latest iodine-latest-windows @mv iodine-latest iodine-latest-windows
@mkdir -p iodine-latest-windows/64bit iodine-latest-windows/32bit @mkdir -p iodine-latest-windows/64bit iodine-latest-windows/32bit
@(cd src; $(MAKE) TARGETOS=windows32 CC=i686-w64-mingw32-gcc clean all) @(cd src && $(MAKE) TARGETOS=windows32 CC=i686-w64-mingw32-gcc clean all)
@i686-w64-mingw32-strip bin/iodine* @i686-w64-mingw32-strip bin/iodine*
@for i in `ls bin`; do cp bin/$$i iodine-latest-windows/32bit/$$i.exe; done @for i in `ls bin`; do cp bin/$$i iodine-latest-windows/32bit/$$i.exe; done
@cp /usr/i686-w64-mingw32/bin/zlib1.dll iodine-latest-windows/32bit @cp /usr/i686-w64-mingw32/bin/zlib1.dll iodine-latest-windows/32bit
@(cd src; $(MAKE) TARGETOS=windows32 CC=x86_64-w64-mingw32-gcc clean all) @(cd src && $(MAKE) TARGETOS=windows32 CC=x86_64-w64-mingw32-gcc clean all)
@x86_64-w64-mingw32-strip bin/iodine* @x86_64-w64-mingw32-strip bin/iodine*
@for i in `ls bin`; do cp bin/$$i iodine-latest-windows/64bit/$$i.exe; done @for i in `ls bin`; do cp bin/$$i iodine-latest-windows/64bit/$$i.exe; done
@cp /usr/x86_64-w64-mingw32/bin/zlib1.dll iodine-latest-windows/64bit @cp /usr/x86_64-w64-mingw32/bin/zlib1.dll iodine-latest-windows/64bit