mirror of
https://github.com/yarrick/iodine.git
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201 lines
4.2 KiB
C
201 lines
4.2 KiB
C
/*
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* Copyright (c) 2006-2009 Bjorn Andersson <flex@kryo.se>, Erik Ekman <yarrick@kryo.se>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <stdio.h>
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#include <stdint.h>
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#include <time.h>
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#include <stdlib.h>
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#include <string.h>
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#include <signal.h>
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#include <unistd.h>
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#include <fcntl.h>
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#ifdef WINDOWS32
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#include <winsock2.h>
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#else
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#include <netdb.h>
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#endif
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#include "common.h"
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#include "encoding.h"
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#include "user.h"
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struct tun_user *users;
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unsigned usercount;
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int
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init_users(in_addr_t my_ip, int netbits)
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{
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int i;
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int skip = 0;
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char newip[16];
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int maxusers;
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in_addr_t netmask = 0;
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struct in_addr net;
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struct in_addr ipstart;
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for (i = 0; i < netbits; i++) {
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netmask = (netmask << 1) | 1;
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}
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netmask <<= (32 - netbits);
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net.s_addr = htonl(netmask);
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ipstart.s_addr = my_ip & net.s_addr;
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maxusers = (1 << (32-netbits)) - 3; /* 3: Net addr, broadcast addr, iodined addr */
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usercount = MIN(maxusers, USERS);
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users = calloc(usercount, sizeof(struct tun_user));
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for (i = 0; i < usercount; i++) {
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in_addr_t ip;
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users[i].id = i;
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snprintf(newip, sizeof(newip), "0.0.0.%d", i + skip + 1);
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ip = ipstart.s_addr + inet_addr(newip);
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if (ip == my_ip && skip == 0) {
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/* This IP was taken by iodined */
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skip++;
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snprintf(newip, sizeof(newip), "0.0.0.%d", i + skip + 1);
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ip = ipstart.s_addr + inet_addr(newip);
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}
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users[i].tun_ip = ip;
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net.s_addr = ip;
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users[i].disabled = 0;
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users[i].active = 0;
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/* Rest is reset on login ('V' packet) */
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}
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return usercount;
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}
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const char*
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users_get_first_ip()
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{
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struct in_addr ip;
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ip.s_addr = users[0].tun_ip;
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return strdup(inet_ntoa(ip));
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}
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int
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users_waiting_on_reply()
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{
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int ret;
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int i;
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ret = 0;
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for (i = 0; i < usercount; i++) {
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if (users[i].active && !users[i].disabled &&
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users[i].last_pkt + 60 > time(NULL) &&
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users[i].q.id != 0 && users[i].conn == CONN_DNS_NULL) {
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ret++;
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}
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}
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return ret;
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}
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int
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find_user_by_ip(uint32_t ip)
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{
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int ret;
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int i;
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ret = -1;
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for (i = 0; i < usercount; i++) {
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if (users[i].active && !users[i].disabled &&
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users[i].last_pkt + 60 > time(NULL) &&
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ip == users[i].tun_ip) {
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ret = i;
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break;
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}
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}
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return ret;
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}
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int
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all_users_waiting_to_send()
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/* If this returns true, then reading from tun device is blocked.
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So only return true when all clients have at least one packet in
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the outpacket-queue, so that sending back-to-back is possible
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without going through another select loop.
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*/
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{
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time_t now;
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int ret;
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int i;
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ret = 1;
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now = time(NULL);
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for (i = 0; i < usercount; i++) {
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if (users[i].active && !users[i].disabled &&
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users[i].last_pkt + 60 > now &&
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((users[i].conn == CONN_RAW_UDP) ||
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((users[i].conn == CONN_DNS_NULL)
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#ifdef OUTPACKETQ_LEN
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&& users[i].outpacketq_filled < 1
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#else
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&& users[i].outpacket.len == 0
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#endif
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))) {
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ret = 0;
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break;
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}
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}
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return ret;
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}
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int
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find_available_user()
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{
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int ret = -1;
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int i;
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for (i = 0; i < usercount; i++) {
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/* Not used at all or not used in one minute */
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if ((!users[i].active || users[i].last_pkt + 60 < time(NULL)) && !users[i].disabled) {
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users[i].active = 1;
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users[i].last_pkt = time(NULL);
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users[i].fragsize = 4096;
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users[i].conn = CONN_DNS_NULL;
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ret = i;
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break;
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}
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}
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return ret;
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}
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void
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user_switch_codec(int userid, struct encoder *enc)
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{
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if (userid < 0 || userid >= usercount)
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return;
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users[userid].encoder = enc;
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}
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void
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user_set_conn_type(int userid, enum connection c)
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{
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if (userid < 0 || userid >= usercount)
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return;
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if (c < 0 || c >= CONN_MAX)
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return;
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users[userid].conn = c;
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}
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