sway/sway/tree/root.c

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C
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#define _POSIX_C_SOURCE 200809L
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <wlr/types/wlr_output_layout.h>
#include "sway/input/seat.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/workspace.h"
#include "list.h"
#include "log.h"
struct sway_container root_container;
static void output_layout_handle_change(struct wl_listener *listener,
void *data) {
arrange_windows(&root_container);
transaction_commit_dirty();
}
void root_create(void) {
root_container.id = 0; // normally assigned in new_swayc()
root_container.type = C_ROOT;
root_container.layout = L_NONE;
root_container.name = strdup("root");
root_container.instructions = create_list();
root_container.children = create_list();
root_container.current.children = create_list();
wl_signal_init(&root_container.events.destroy);
root_container.sway_root = calloc(1, sizeof(*root_container.sway_root));
root_container.sway_root->output_layout = wlr_output_layout_create();
wl_list_init(&root_container.sway_root->outputs);
#ifdef HAVE_XWAYLAND
wl_list_init(&root_container.sway_root->xwayland_unmanaged);
#endif
wl_list_init(&root_container.sway_root->drag_icons);
wl_signal_init(&root_container.sway_root->events.new_container);
root_container.sway_root->scratchpad = create_list();
root_container.sway_root->output_layout_change.notify =
output_layout_handle_change;
wl_signal_add(&root_container.sway_root->output_layout->events.change,
&root_container.sway_root->output_layout_change);
}
void root_destroy(void) {
// sway_root
wl_list_remove(&root_container.sway_root->output_layout_change.link);
list_free(root_container.sway_root->scratchpad);
wlr_output_layout_destroy(root_container.sway_root->output_layout);
free(root_container.sway_root);
// root_container
list_free(root_container.instructions);
list_free(root_container.children);
list_free(root_container.current.children);
free(root_container.name);
memset(&root_container, 0, sizeof(root_container));
}
void root_scratchpad_add_container(struct sway_container *con) {
if (!sway_assert(!con->scratchpad, "Container is already in scratchpad")) {
return;
}
con->scratchpad = true;
list_add(root_container.sway_root->scratchpad, con);
struct sway_container *parent = con->parent;
container_set_floating(con, true);
container_remove_child(con);
arrange_windows(parent);
struct sway_seat *seat = input_manager_current_seat(input_manager);
seat_set_focus(seat, seat_get_focus_inactive(seat, parent));
}
void root_scratchpad_remove_container(struct sway_container *con) {
if (!sway_assert(con->scratchpad, "Container is not in scratchpad")) {
return;
}
con->scratchpad = false;
for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
if (root_container.sway_root->scratchpad->items[i] == con) {
list_del(root_container.sway_root->scratchpad, i);
break;
}
}
}
void root_scratchpad_show(struct sway_container *con) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *ws = seat_get_focus(seat);
if (ws->type != C_WORKSPACE) {
ws = container_parent(ws, C_WORKSPACE);
}
// If the current con or any of its parents are in fullscreen mode, we
// first need to disable it before showing the scratchpad con.
if (ws->sway_workspace->fullscreen) {
container_set_fullscreen(ws->sway_workspace->fullscreen, false);
}
// Show the container
if (con->parent) {
container_remove_child(con);
}
container_add_child(ws->sway_workspace->floating, con);
// Make sure the container's center point overlaps this workspace
double center_lx = con->x + con->width / 2;
double center_ly = con->y + con->height / 2;
struct wlr_box workspace_box;
container_get_box(ws, &workspace_box);
if (!wlr_box_contains_point(&workspace_box, center_lx, center_ly)) {
// Maybe resize it
if (con->width > ws->width || con->height > ws->height) {
container_init_floating(con);
}
// Center it
double new_lx = ws->x + (ws->width - con->width) / 2;
double new_ly = ws->y + (ws->height - con->height) / 2;
container_floating_move_to(con, new_lx, new_ly);
}
arrange_windows(ws);
seat_set_focus(seat, seat_get_focus_inactive(seat, con));
container_set_dirty(con->parent);
}
void root_scratchpad_hide(struct sway_container *con) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
struct sway_container *ws = container_parent(con, C_WORKSPACE);
container_remove_child(con);
arrange_windows(ws);
if (con == focus) {
seat_set_focus(seat, seat_get_focus_inactive(seat, ws));
}
list_move_to_end(root_container.sway_root->scratchpad, con);
}