sway/wayland/buffers.c

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#include <wayland-client.h>
#include <cairo/cairo.h>
#include <pango/pangocairo.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
#include <sys/mman.h>
#include "client/buffer.h"
#include "list.h"
#include "log.h"
static int create_pool_file(size_t size) {
static const char template[] = "/sway-client-XXXXXX";
const char *path = getenv("XDG_RUNTIME_DIR");
if (!path) {
return -1;
}
int ts = (path[strlen(path) - 1] == '/');
char *name = malloc(
strlen(template) +
strlen(path) +
(ts ? 1 : 0) + 1);
sprintf(name, "%s%s%s", path, ts ? "" : "/", template);
int fd = mkstemp(name);
free(name);
if (fd < 0) {
return -1;
}
if (ftruncate(fd, size) < 0) {
close(fd);
return -1;
}
return fd;
}
static void buffer_release(void *data, struct wl_buffer *wl_buffer) {
struct buffer *buffer = data;
buffer->busy = false;
}
static const struct wl_buffer_listener buffer_listener = {
.release = buffer_release
};
static struct buffer *create_buffer(struct client_state *state, struct buffer *buf,
int32_t width, int32_t height, uint32_t format) {
uint32_t stride = width * 4;
uint32_t size = stride * height;
int fd = create_pool_file(size);
void *data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
struct wl_shm_pool *pool = wl_shm_create_pool(state->shm, fd, size);
buf->buffer = wl_shm_pool_create_buffer(pool, 0, width, height, stride, format);
wl_shm_pool_destroy(pool);
close(fd);
fd = -1;
buf->surface = cairo_image_surface_create_for_data(data, CAIRO_FORMAT_ARGB32, width, height, stride);
buf->cairo = cairo_create(buf->surface);
buf->pango = pango_cairo_create_context(buf->cairo);
wl_buffer_add_listener(buf->buffer, &buffer_listener, state);
return buf;
}
static void destroy_buffer(struct buffer *buffer) {
if (buffer->buffer) {
wl_buffer_destroy(buffer->buffer);
}
if (buffer->cairo) {
cairo_destroy(buffer->cairo);
}
if (buffer->surface) {
cairo_surface_destroy(buffer->surface);
}
memset(buffer, 0, sizeof(struct buffer));
}
struct buffer *get_next_buffer(struct client_state *state) {
struct buffer *buffer = NULL;
int i;
for (i = 0; i < 2; ++i) {
if (state->buffers[i].busy) {
continue;
}
buffer = &state->buffers[i];
}
if (!buffer) {
return NULL;
}
if (buffer->width != state->width || buffer->height != state->height) {
destroy_buffer(buffer);
}
if (!buffer->buffer) {
if (!create_buffer(state, buffer, state->width, state->height, WL_SHM_FORMAT_ARGB8888)) {
return NULL;
}
}
state->cairo = buffer->cairo;
state->buffer = buffer;
return buffer;
}